ID:2056521
 
Code:
usr << browse({"<html><body><img src="http://files.byondhome.com/Nailez/image1.png"></img></body></html>"}, "window=browser1")


Problem description:
Is it possible to access my uploaded image in dream seeker (as shown above)? I tried this but no image is shown, no idea if the files are restricted and you can only access them on the website.
Or better yet is it possible to reference an image in an external folder without loading it into the cache?

Something like <imag src="foldername/imagename"> (imagine imag is img)
It would have to be loaded into the cache for the user to have it to display. The first example will work without any caching if the file exists at that URL and is marked as public.
I see...

Well is there any way to improve cache loading for the client if they have to load 500+ png images?

For example, I noticed today on my game it took someone over 10 minutes to load all the resources before they could actually join the game. Is it possible to improve their resource loading time?
You can use preload_rsc to offset the data to a webserver which can improve download times and remove strain on the server itself.

For the most part though, if someone needs to see a graphic it has to be downloaded in some way first, which is where things like browse_rsc() and the cache come into play.
Ah I see.

Thanks for your help.
Remote images should display fine in the browser control; I suspect maybe you uploaded the image as hidden.

BTW, you don't close the <img> tag in HTML. It's a standalone tag. If you want to be XHTML-friendly you can always put a space and a / before the > character, though.
Turns out I did have it hidden, silly mistake on my part. Is it usual for the image to take a long time to load though?

It takes about 10 seconds for the image to load in a browser control.
No, that 10 second delay seems kind of odd. It shouldn't take that long to pull the image.
The image file is a 272x272, 143KB PNG file.

This happens with any file that is hosted on a website, not just on my BYOND space.