ID:2050626
 
Resolved
Large worlds often had most of their objs invisible, due too many objects being marked as having dirty bounds.
BYOND Version:510.1330
Operating System:Linux
Web Browser:Chrome 48.0.2564.116
Applies to:Dream Daemon
Status: Resolved (510.1331)

This issue has been resolved.
Descriptive Problem Summary:

We briefly tried the latest linux release for BYOND (510.1330) over at Eternia.

It seems like the changes to big icon rendering have completely broken DreamSeeker's renderer, to the point where all /obj-inherit types become completely invisible. /turf and /mobs remain just fine.

Releases prior to the big-icon changes work just fine, however. I should emphasize that this happens only in a multiplayer environment; it works fine locally.
I'll e-mail over the source code if it'd help test this. Downgrading to 510.1323 gave us no problems.
Thr source would be a huge help. In particular if you can also tell me how to get to a spot where the bug is apparent, and how to recognize it, that would be great.
Lummox JR resolved issue with message:
Large worlds often had most of their objs invisible, due too many objects being marked as having dirty bounds.