May 17 2016, 8:53 am
In response to Kozuma3
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My eyes T.T
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In response to GreatPirateEra
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What's wrong with them?
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Something I started on tonight, moved recently and have a shittop so \shrug
I know it can be improved but I'm posting what I have for now. There is some code that's like wtf but I'm tinkering with stuff :P #define SLOTH 40 Edit: Output s: weapons |
Updated
#define SLOTH 40 |
Battle stuff for the above, I have a idea on how to improve it and include speed into the mix. :P
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Modified to allow for speed to be a factor.
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In response to Kozuma3
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Kozuma3 wrote:
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Been thinking up a syntax.
v 1 // var[1] = 1 |
Inspired by Bandock, going to create a scripting language for it after I flesh out all the features. |
Syntax I've made for it.
intro_a = text : intro : "#555555" : "5:8,9" : "kHud2.0" |
The above syntax does exactly what the dm code above that does and produces.
mob/proc/khudParser(string) |