mob/proc
Load_Player(var/slot_number)
var/savefile/F = new(SAVEFILE_PATH(slot_number))
var/mob/player/T = new/mob/player()
var/mob/old_mob = client.mob
client.mob = T
T.client = client
del(old_mob)
T.SetLoadStuff(F)
Problem description: I'm sure I'm doing something that will be obvious to most, but I just don't see it. When I load the character, nothing happens and the screen is just black. Any help would be appreciated ^.^