ID:2041971
 
Problem description:

Okay, so I'm having quite a few issues with this interface..



As you can see, the map is supposed to cover the entire window, which it does. The issue, though, is that when I actually log on(which you can see in the screenshot), the center of the screen is positioned pretty.. oddly. The characters eye, I'm guessing, is near the very bottom of the map. When I log in, I can see my character icon, though it's easy enough to tell it's off center, but it can't be through fault of code.

Another thing. You see that odd grey window with the black space and all the buttons? There's a background image, and images attached to each of those buttons, despite them not showing for some reason(I have no idea why..). And the last thing, on that same grey window, the input bar beneath the black part is supposed to be for the users name, allowing you to change your name as much as you wish until you're finished. It should read "[src.name]", though I wasn't sure how to do that one, either.

Oh, and one last thing. That black space on the gray window is supposed to be for a Character Preview. It's supposed to show the users current icon/appearance. Any tips on which control to use? I thought output, but that might not work, aha..

Any help is much appreciated. Can't figure out the first two at all, and I'm messing around with the third issue.
;c
Lul
Tempestous Heart said:
As you can see, the map is supposed to cover the entire window, which it does. The issue, though, is that when I actually log on(which you can see in the screenshot), the center of the screen is positioned pretty.. oddly. The characters eye, I'm guessing, is near the very bottom of the map. When I log in, I can see my character icon, though it's easy enough to tell it's off center, but it can't be through fault of code.

I am pretty sure that is due to out-of-bounds params in a screen_loc. Check for that.

Tempestous Heart said:
Another thing. You see that odd grey window with the black space and all the buttons? There's a background image, and images attached to each of those buttons, despite them not showing for some reason(I have no idea why..).

That usually happens when you don't have the resources (it cannot find the file you used for the image). (I don't recall if it's able to load from the .rsc file.)

Tempestous Heart said:
And the last thing, on that same grey window, the input bar beneath the black part is supposed to be for the users name, allowing you to change your name as much as you wish until you're finished. It should read "[src.name]", though I wasn't sure how to do that one, either.

Do that at run-time via winset().

Tempestous Heart said:
Oh, and one last thing. That black space on the gray window is supposed to be for a Character Preview. It's supposed to show the users current icon/appearance. Any tips on which control to use? I thought output, but that might not work, aha..

That will work.
An output control will work for a preview, but more often users prefer a secondary map control or a browser control. Outputs are rich text and should be used for text-like things.
I greatly appreciate the response! Between your advice and that of Ishuri, I managed to work out a majority of the kinks, however I'm still having that issue where the grey box isn't showing the images I've set for it.

The files are in the source. I can open them while viewing the source, and they appear perfectly fine when the interface itself is opened for editting. The issue is that when the game itself is running, they're still blank. Is there any way to manually make sure that the images are in the RSC? Not 100% sure if that's the problem, or what. My knowledge on interface design comes mostly from the tutorials I've read around the forums.
By any chance did you name the files using special characters like "[" "]"? If so that could cause the issue at hand.
In response to Tempestous Heart
The issue is that when the game itself is running, they're still blank. Is there any way to manually make sure that the images are in the RSC?

You could use fcopy_rsc() for that. I don't feel that's your problem though.

Have you tried clean compiling the game? This rebuilds the .rsc with the rest of the game. I think it's worth a shot.

I'm a bit at a loss since, based on what you are saying, everything checks out where it should.
The files are named pretty basic things. ArrowL, GenderButton. Stuff like that. I've tried clean compiling, yeah, and that hasn't worked either ;c I have no idea whats causing the issue.
What are the controls in the gray box?

Do any of the image filenames exist in sub-paths? If so, what happens if you move them to the main path instead?