ID:2039871
 
(See the best response by GreatPirateEra.)
hello, i have a question:

how to make my game to be maximized not lose the quality of the icons?


additionally

how to make hud objects in the stay where they belong?

currently this is the result of my project.
NORMAL SCREEN:
http://i1155.photobucket.com/albums/p553/JEY_SENSEY/ minimizado.png

MAXIMIZED SCREEN:
http://i1155.photobucket.com/albums/p553/JEY_SENSEY/ maximizado.png




I have seen some games to be maximized not lose the quality of its icons and all icons are in their respective places without those annoying black side and that's what I want whit mi game.

I hope I was clear about what I want and expect from their great help thank you very much

Best response
You might find this article interesting (:

As for the getting rid of the void, you need to calculate the maps size for the client when they go into full screen and divide the x and y by 32. Round down and set the client's view to "[x]x[y]". You probably should rethink that though, as player's with smaller screens would be at a disadvantage with this method.
thank you so much read and apply Article and warn them :)
In response to GreatPirateEra
Make sure to round up, not down, otherwise you'll still have thin visible margins.
In response to Kaiochao
?¿?¿ more exactly please , and thank you
it use to be a lot worse lol
In response to Kaiochao
Oops, I completely overlooked that!
In response to GreatPirateEra
GreatPirateEra wrote:
Oops, I completely overlooked that!

XD, you help me whit an example please
http://www.byond.com/forum/?post=1816091

The article has working code snippets and thorough explanations. If you aren't willing to read the article, you aren't trying to help yourself.
Okey Thank you for all
hello all this is the result: :D

NORMAL SCREEN:
 photo pantallanormal.png


FULL SCREEN:
 photo pantallacompleta.png

Thank you so much, now make hud objects in the stay .