I have run into a problem recently with a jump verb.
Problem: jump works in all directions besides when im moving NW and SE
After spending hours and hours on it I switched the macro from space to 'm'(works for any none space key). And vola my character can now jump in all directions.
Is this a bug? Does space mess byond somehow?
ID:2018327
Jan 14 2016, 12:48 pm
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Jan 14 2016, 2:12 pm
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I don't think it's spacebar that's the issue. Is the same issue coming up for other people? As in, it might be a hardware/software issue with your keyboard itself. The only other ideal I have is probably a code/macro issue or the map is losing focus when you press Up+Right or Down+Left.
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Depending on your macro setup, my guess is this is likely a keyboard limitation. A typical keyboard only handles 2-3 keys at a time well, and it varies by which keys you use. I have a gaming keyboard that can handle 5.
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I believe what Lummox JR is referring to is called "key ghosting" in the gaming keyboard world.
I agree, double check if it's a keyboard hardware/software limitation. |
In response to Lummox JR
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okay i assumed it may be a hardware side. I'm not too concerned to check. As in either way it means it's still not a good idea to do it.
I guess ill have to make the jump key something non standard |
microsoft provides a good way to test your keyboard here: https://www.microsoft.com/appliedsciences/ KeyboardGhostingDemo.mspx
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In response to Super Saiyan X
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oh thank you its exactly that. for some reason if only when i press NW and SE while pressing space it doesnt work on that thing as well. yet NE and SW work just fine.
Which means i may eventually stick to aswd. Unless you guys think that this is in a very minour of the populas. But even than jumping is a pretty important thing in my game. edit: Actually i may just put in both. Anyone want to tell me if they have the same keyboard limitations so i can get a small sample of how may would have the same problem? |
In response to DanteVFenris
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DanteVFenris wrote:
edit: Actually i may just put in both. Anyone want to tell me if they have the same keyboard limitations so i can get a small sample of how may would have the same problem? My very old keyboard I use--which is like a mechanical/membrane hybrid--has at most 5 keys. For games, I generally add in the feature for people to configure the key layout themselves; can't be rude to the handy-capped. Get it? I made a pun. Anyways, as far as the issue goes, I would make the keys configurable for players so that if they can't use space, let them use another key instead. |