obj
hudContainer
#hide //This will not be shown in the object tree for the map editor
The "show all nodes" check box should override this flag.
Edit: Dag nagit that syntax highlighting bug is still around, the one I mentioned here
ID:1997202
![]() Dec 13 2015, 1:49 am
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It would be nice if we could have some compiler flag to hide things from the object tree. Sometimes there are things you're never going to be placing on the map, regardless of their status as an atom or datum or whatever. Something like
obj The "show all nodes" check box should override this flag. Edit: Dag nagit that syntax highlighting bug is still around, the one I mentioned here |
![]() Dec 13 2015, 2:44 am
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To clarify, I feel the box in build preferences is a tad too awkward to use.
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