Just wondering how would I attempt to make certain objects visible to 1 player at a time, I understand invisiblity and see_invisible vars exist but using these would make any player with the same see_invisible setting see the object at the same time?
![]() Sep 28 2015, 5:06 am
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Sounds like your best bet would be using image(). The issue with that (as being discussed in the adjacent thread of mine right now) is that I can't get the image to animate on move
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Yes, two players with the same see_invisible value will see the same atoms on the map excluding client.images and client.screen.
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