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ID:194958
![]() Aug 23 2007, 9:15 pm (Edited on Aug 23 2007, 9:22 pm)
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![]() Aug 25 2007, 9:53 am
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any tips
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Uh what is it suppose to be?
The grass could use improvements. Try to even out the 'dark' and 'light' spots a bit, and get rid of that repeating dark circle, as well as remove the "box" shape that's formed in it. |
its suppose to be a jutsu lik a cicular motion the blocks things but i wanna get better at iconing and i dont know how
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Youve got a long way to go before that because a Kaiten. It would look better if you made it a perfect dome. (if using 4.0, make it transparent.
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Trane5 wrote:
yea i know i just randomly iconed something .whats transpercy? You'll see it if you're using 4.0. It's the slider in the lower right. |
Trane5 wrote:
yea i know i just randomly iconed something .whats transpercy? Basically, it means see-through. Like glass or water. |
well i dont care dont change a thing i like it it looks good and i would like to see an animation of it is it an movie icon?
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I would think that it's larger. Go and rewatch the Chuunin exam episodes, or the Naruto Shippuden Neji vs Neji Clone episodes (this is before the Sakura + Chiyo vs Sasori fight).
You'll notice that the sphere that forms is significantly larger than Neji (the radius of the sphere being slightly longer than Neji's height.) Now, assuming that you're making the mobs have a 32 pixel height, You might want to make this a 3x3 animation. |
Trane5 wrote:
wats that. and how do i post a icon with motion on forums Trane: How old are you and where are you from? (I'm not going to pick on you, I just wanna know a little background to help you better) Animation from DMI (icon) files won't work on the internet. You hafta convert them into GIF files. You'll hafta take each frame and paste it into a gif animator like giffy: http://www.hultshome.dk/b_b_makers/vej_blink_not_psp_en.htm How to: http://www.hultshome.dk/b_b_makers/vej_blink_giffy_en.htm Your grass textures (the individual patterns in your icons) are too noisy (noisy: they've got no form / they look a bit like static from a tv), so when you put them all together in the map, they end up looking like blocks of random green pixels. If you get the chance, look at grass from a high place, like a balcony or hill. The grass itself starts to blend together into a (fairly) solid block of green with almost no shadows. The dark greens in your grass icon would be the 'shadow'. Make all those dark greens a lighter shade of green as a start and your grass turfs will blend a bit better. |