Demo: http://files.byondhome.com/Kamuna/TestCases/ TestCaseImageAnimateAndClientColor_src.zip
Pressing the ClientAnimateMe verb in this demo while standing still will show you what I'm talking about. The client's screen shifts slightly when animating client.color, as compared to when the animation is not happening.
ID:1948378
![]() Sep 24 2015, 11:30 am
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Resolved
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![]() Sep 24 2015, 11:35 am
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What video card are you using? I have a hunch this is related to another issue I haven't been able to observe, and if so this is likely not to be reproducible for me. I'll take a look regardless but the info could be handy.
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I was unable to reproduce the screen shift, but I noticed something interesting: You have a screen object being added. If you remove the screen object, does the shift disappear? Maybe there's something in the calculations that's erroneously system-dependent.
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How much of a shift is there? Is it tiny or dramatic? Do you have maybe a .gif that shows this in action? I'd like to have something that makes the shift easy to see. (I know there was a .gif in the thread where you originally mentioned it, but I'm not so sure it was easy to spot.)
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I think you need to move a bit so you're not aligned with tiles for the shift to happen.
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Tiny. And yes, you do have to move a bit. I think.
EDIT: Here is the gif: ![]() |
Lummox JR resolved issue with message:
When the eye was not aligned with a tile boundary, animating client.color caused a pixel shift. (NOTE: The fix for this issue changes the server and client messaging formats. 509.1300-1301 will not be able to talk to 509.1302 properly.) |