In response to Ghost of ET
Ghost of ET wrote:
What's the difference betweek attack and strength?

What does range do?
What does prayer do?
What does hunting do?
What is combat level (Oh wait that's pretty self explanatory :/?)

In Runescape, I'm almost certain Attack was basically accuracy for melee.

In response to Lavenblade
Attack also allows players to wield stronger weapons which will do more damage.

The overall effect was that it would increase accuracy & damage roughly evenly.
In response to Zecronious
Zecronious wrote:
Attack also allows players to wield stronger weapons which will do more damage.

^ This

The overall effect was that it would increase accuracy & damage roughly evenly.

^ This as well.

I'm going for a RS feel and plan on keeping the graphics simplistic as I've shown with as little colors and details to a degree, the HUD system I've made allowed me to create that window with more tabs and such with only about 6 lines of code. I can quickly add content or anything I need/want :) I'd just like some help with said content- I'm open for ideas!
In response to Kozuma3
Hey Kozuma, if you need help with ideas/content or programming let me know. I'm a big runescape fan and would love to contribute to your project in any way I can. :)
In response to Zecronious
Zecronious wrote:
Hey Kozuma, if you need help with ideas/content or programming let me know. I'm a big runescape fan and would love to contribute to your project in any way I can. :)

Mostly just need help with the art :) wouldn't mind making this a community project art-wise, programming I can handle no problem ^-^
In response to Kozuma3
Ah sweet as. I'm 10x better at art now than I was but even that's still pretty crappy unfortunately.
In response to Zecronious
Zecronious wrote:
Ah sweet as. I'm 10x better at art now than I was but even that's still pretty crappy unfortunately.



Want some inspiration?

This is what Runescape looked like when it was first started.
In response to Kozuma3
Kozuma3 wrote:
Zecronious wrote:
Ah sweet as. I'm 10x better at art now than I was but even that's still pretty crappy unfortunately.


Lolzers!

Well if you needed some art to tide your project over I don't mind doing some but I don't expect it to make it through to the final product either. :)

If you wanted to you could just give me a list of what you need drawn up and I'll do some.
In response to Ter13
Ter13 wrote:


Want some inspiration?

This is what Runescape looked like when it was first started.

10,000% improvement. Good job.
In response to Zecronious
Zecronious wrote:
If you wanted to you could just give me a list of what you need drawn up and I'll do some.

Armor
Med Helm
Full Helm
Plate
Chainmail
Platelegs
Plateskirt
Round Shield
Square Shield
Full Shield

Icons
Stats button
Inventory button
Magic button
Prayer button
Settings button
other buttons you think would be useful with desc? :3

Weapons
Scimitar
Spear
Longsword
Shortsword
Dagger
Hatchet
Battle Axe
Mace
Twohander/Greatsword
Rapier
Sabre
Maul
Staff
Wand
Halberd
Shortbow
Longbow
Recurve bow
crossbow
heavy crossbow
javelin
whip
blowpipe

In response to Ter13
Ter13 wrote:
10,000% improvement. Good job.

Thanks for trying to motivate me, I'm trying! :)
In response to Kozuma3
Looks like fun. I'll pick away at it for a while.
In response to Zecronious
Zecronious wrote:
Looks like fun. I'll pick away at it for a while.

Thank you for trying at least :)
In response to Kozuma3
Emphasis on try -.- No probs. Content voids can destroy a project quickly and I really like this idea so I don't want to see that happen.
Here's what I have atm
http://files.byondhome.com/Kozuma3/mob.dmi

I do not give permission to use these sprites outside of this project. but srs y would u?
For anyone interested here's where we ended up at the end of tonight. Simple but functional was the goal.

It's cute.
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