I was wondering if there is any way to update in game without having to remake host files all the time.
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Yes, the more you can rely on external files, the better off you are.
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I was wondering if there is any way to update in game without having to remake host files all the time.
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Yes, the more you can rely on external files, the better off you are.
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If you're talking about updating the code itself, no. If you're adding anything to the code itself, you'll have to recompile and reexport the host files.
My advice would be to use external files to store information where you can for simplicity, that way you only have to change variables in those files to make changes and it'll speed up the update process a lot more.