var/orb_counter = 0
green_orb/New()
..()
orb_counter += 1
ID:1931197
Sep 5 2015, 6:38 pm (Edited by moderator on Sep 7 2015, 4:17 pm)
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Resolved
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Upon completing the game, I ended up with 774 orbs of the maximum 769. A new update to the game may have added 5 extra orbs. A workaround for future releases could be to count the orbs on startup (or to increment a counter with orb.New() somewhere).
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Sep 5 2015, 6:45 pm
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That's bizarre. I do in fact count all of the orbs at runtime, so I have no idea how five extra ones could have slipped in. I'll have to take a look into this.
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