Has anyone used my spell bubbles system? I can think of 10000000 uses for it.
Like for instance the people doing the powerlines thing, you could use it to show which buildings have Power and which dont. Or lets say your players could get thirsty, make a little bubble pop up. Or lets say the people in your game could get tired. Make a tired bubble pop up!
If you havent seen it yet:
http://www.byond.com/hub/Winbiko/SpellBubbles
Oh yea and people waiting for the Review to go through, you can put your code on:
http://www.byond.com/hub/Winbiko/Pariah
Any code there I will look over and help debug. Remeber the more people put code there the more people will see your code. So tell your friends.
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(Note to the hagglers: Spell Bubbles topic got way off topic so I decided to start a new one. Please leave me be.)
ID:192967
![]() Apr 19 2002, 6:22 am
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s_bubble and spell bubbles actually do quite different things. Spell bubbles is a pretty neat library, and while it may not be the best coding in the world, I think a lot of people could find it helpful. I myself have no use for it, but thats mostly because I've written code for a very similar purpose already.
-AbyssDragon |
So, to sum up, BYOND doesn't need Winbiko's library because Spuzzum already wrote "the bubble code"... interesting reversal there.
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yay for abyss. Hey abyss if you have any suggestions for my code ( how to make it run smother ) please tell me ok?
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Lesbian Assassin wrote:
So, to sum up, BYOND doesn't need Winbiko's library because Spuzzum already wrote "the bubble code"... interesting reversal there. Actually what I was going for is: I would rather use Spuzzum's library because it works more efficent. |
I just downloaded it, and eventhough it's a good library, I would still rather use something of my own, or modify s_bubble.
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S_ Bubble!