ID:192480
 
This is just something from an article that I was reading about problems with lots of games today...

Birds that carry swords.

Argh! Our party is under attack by evil doom-chickens from the foul fowlyard of Kafoozalum! We're in danger of being pecked to death a la Tippi Hedren. We hack. We slash. We cast spells of Oven Roasting+3. Some of us get hurt in a vague, numerical sort of way that doesn't actually seem to involve blood or pain. Eventually we kill the last of the chickens (no evil creature is ever smart enough to run away, even when it's hopelessly outnumbered; an admirable sense of duty for a bird). Searching the bodies we find that, as with all evil creatures, even blind cave-dwelling slimeworms, they're carrying money and human weapons and armor around with them. How fortuitous! Evil doom-chicken #3 (second from the left, but otherwise indistinguishable from doom-chickens #1, 2, and 4) had a Great Big Nasty Sword of Serious Hurtfulness+5. Funny, I didn't notice that sword anywhere on its feathery person while it was still alive. If it was so heavily armed, why didn't it use it in the fight? Come to think of it, where was it keeping all this gold, too? In its gizzard? Eeeeew!

You get the idea.
I never exactly understood why monsters such as rats dropped amounts of gold when they died. Where do they carry it? Wait, don't answer that.
In response to Mertek
ya in the RPG I'm going to be making you get loot from smiths and such with great skill, if you kill a monster it'll just make your soul stronger while if you pk someone your soul will become weaker...