Descriptive Problem Summary:turfs and objects dont display properly as they do in map editor
Numbered Steps to Reproduce Problem: in map editor overlap twice. so in essence two extra objects overlaped using the mapeditor will cause the problem
Code Snippet (if applicable) to Reproduce Problem:
Expected Results: me to overlap at least twice with no problems
Actual Results:ussually onething out of the three remains
Does the problem occur:
Every time? Or how often? everytime
In other games? n/a
In other user accounts? yes
On other computers? believe so
When does the problem NOT occur? never
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? nope (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds: nothing
ID:1922524
Aug 21 2015, 9:18 pm
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Aug 21 2015, 9:33 pm
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I'm gonna need more information on this one. I don't think I follow you. If you can provide a test project that shows this in action, that would be helpful.
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though i thought it was caused by my first problem, my first problem still happens. This problem i have no idea
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okay that problem i fixed, now ill show you a picture of the mine thats probably not my fault
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Turf overlays inherit the direction of their parent turf. The problem is that you are using directions rather than states for tile edges' unique directional states.
It makes sense to do it that way, but it causes this problem. This is not a bug. |
IMO it actually is a bug, but it's a legacy issue that's not only hard to fix, but could frell up existing games. There's an old bug report on that somewhere.
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it's a legacy issue that's not only hard to fix, but could frell up existing games. Well, if it's a bug, it's been broken longer than either of us have been on BYOND. I assume that your new overlay override flags will probably fix this? |
In response to Ter13
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Ter13 wrote:
Well, if it's a bug, it's been broken longer than either of us have been on BYOND. Indeed it has. I assume that your new overlay override flags will probably fix this? Nope; the bug is actually in the map loader. |
Nope; the bug is actually in the map loader. So... What you are saying is that we're doomed? |
In response to Lummox JR
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