In response to Kumorii
Have the word "Inventory" above your slots. <3 not as much info as avid provided but im not that good at visual stuff either QQ. But baby steps always seem to work out for me :D.
In response to Ishuri
Ishuri wrote:
lol

say no to straight lines bro.
In response to Southend_boi
Southend_boi wrote:
Ishuri wrote:
lol

say no to straight lines bro.

Yeah im looking into it atm, some of your changes were pretty interesting.
In response to Kumorii
I recommend giving my "Pillar of the Pegasus" codebase a look over at Github:

https://github.com/Doohl/PillarofthePegasus

Not to toot my own horn, but I made an almost perfect and seamless UI schema. It was designed to be used in a myriad of different projects (maybe even a Library), but ultimately I just kind of neglected it. Here's a quick recording:

http://i.imgur.com/2pttb32.gifv
CATERPIE!!!
But isn't your shadow system made by Kidpaddle?
In response to Ganite
Ganite wrote:
But isn't your shadow system made by Kidpaddle?

Yes, this is my own shadow system:


But i have problem with map rendering(problem with BIG icons on the map) , and when i move my shadow are disappears.
In response to Marekssj3
Oh wow thats really neat!
In response to Ganite
nothing wrong with using libraries m8, I've seen that bankai source:P
In response to Zagros5000
Didn't say anything was wrong with it... Just pointed it out cause the guy said "Nice shadow system, haven't seen anything like it." And yes I use about 3 libraries for all my games that a problem? I didn't pay a guy to make my whole game though js.
When i used my shadow system... look at shadows. I know this is problem with map rendering. Now i waiting for time when BYOND repair this BUG :)

In response to Ganite
Bruh 3 my ass, i opened this thing and found like 20 libs all in diff folders, and that was a year ago @the paying for game
In response to Marekssj3
Try posting in Developer Help, I'm sure someone can help you figure out your problem.
In response to Zagros5000
Prove?
EDIT:
In response to Ganite
holy, u get way too defensive
In response to Zagros5000
well don't try to show out on the forums and not back it up when I say prove. Throwing salt on my name. You got my Bankai Online source so shouldn't be hard for you.
In response to Marekssj3
Marekssj3 wrote:
When i used my shadow system... look at shadows. I know this is problem with map rendering. Now i waiting for time when BYOND repair this BUG :)

Thats because the object is being rendered off the screen, i think changing your bounds can fix it

In response to Colesprite
Colesprite wrote:
Marekssj3 wrote:
When i used my shadow system... look at shadows. I know this is problem with map rendering. Now i waiting for time when BYOND repair this BUG :)

Thats because the object is being rendered off the screen, i think changing your bounds can fix it
My shadows is only icon added to objs underlays, soo when trees are being rendered his shadows too (sorry for my sucking english :P)

In response to Marekssj3
Marekssj3 wrote:
Colesprite wrote:
Marekssj3 wrote:
When i used my shadow system... look at shadows. I know this is problem with map rendering. Now i waiting for time when BYOND repair this BUG :)

Thats because the object is being rendered off the screen, i think changing your bounds can fix it
My shadows is only icon added to objs underlays, soo when trees are being rendered his shadows too (sorry for my sucking english :P)

Yeah, so change the bounds of the object thats casting the shadows so for example change the bounds for the trees
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