Sep 6 2015, 2:23 pm
In response to Kumorii
|
|
Have the word "Inventory" above your slots. <3 not as much info as avid provided but im not that good at visual stuff either QQ. But baby steps always seem to work out for me :D.
|
In response to Ishuri
|
|
Ishuri wrote:
lol say no to straight lines bro. |
In response to Southend_boi
|
|
Southend_boi wrote:
Ishuri wrote: Yeah im looking into it atm, some of your changes were pretty interesting. |
In response to Kumorii
|
|
I recommend giving my "Pillar of the Pegasus" codebase a look over at Github:
https://github.com/Doohl/PillarofthePegasus Not to toot my own horn, but I made an almost perfect and seamless UI schema. It was designed to be used in a myriad of different projects (maybe even a Library), but ultimately I just kind of neglected it. Here's a quick recording: http://i.imgur.com/2pttb32.gifv |
In response to Ganite
|
|
Ganite wrote:
But isn't your shadow system made by Kidpaddle? Yes, this is my own shadow system: But i have problem with map rendering(problem with BIG icons on the map) , and when i move my shadow are disappears. |
In response to Marekssj3
|
|
Oh wow thats really neat!
|
In response to Ganite
|
|
nothing wrong with using libraries m8, I've seen that bankai source:P
|
In response to Zagros5000
|
|
Didn't say anything was wrong with it... Just pointed it out cause the guy said "Nice shadow system, haven't seen anything like it." And yes I use about 3 libraries for all my games that a problem? I didn't pay a guy to make my whole game though js.
|
When i used my shadow system... look at shadows. I know this is problem with map rendering. Now i waiting for time when BYOND repair this BUG :)
|
In response to Ganite
|
|
Bruh 3 my ass, i opened this thing and found like 20 libs all in diff folders, and that was a year ago @the paying for game
|
In response to Marekssj3
|
|
Try posting in Developer Help, I'm sure someone can help you figure out your problem.
|
In response to Zagros5000
|
|
Prove?
EDIT: |
In response to Ganite
|
|
holy, u get way too defensive
|
In response to Zagros5000
|
|
well don't try to show out on the forums and not back it up when I say prove. Throwing salt on my name. You got my Bankai Online source so shouldn't be hard for you.
|
In response to Marekssj3
|
|
Marekssj3 wrote:
When i used my shadow system... look at shadows. I know this is problem with map rendering. Now i waiting for time when BYOND repair this BUG :) Thats because the object is being rendered off the screen, i think changing your bounds can fix it |
In response to Colesprite
|
|
Colesprite wrote:
Marekssj3 wrote:My shadows is only icon added to objs underlays, soo when trees are being rendered his shadows too (sorry for my sucking english :P) |
In response to Marekssj3
|
|
Marekssj3 wrote:
Colesprite wrote: Yeah, so change the bounds of the object thats casting the shadows so for example change the bounds for the trees |