Suggestion: Shrink the icons and title bar down to match the height of the text better.
That much open space on a non-scaling area looks wasteful |
Zagros5000 wrote:
heeeeere we go again his project might be better than yours Zag lmao better watch out |
Lavenblade wrote:
Zagros5000 wrote: He's inciting drama. Just ignore him and hopefully someone will come through and delete these comments. |
![]() I lied. It will follow you around. Only for story purposes though. I also ended up coding in cubic easing for this thing's tile to tile movement (not shown), and since I liked it so much, I applied it to the Watcher enemies. They now move much slower. I remember someone pointing out that they were too hard to dodge, so this should help against that. I also have them lean based on which direction they're moving now. ![]() |
Bravo1 wrote:
Suggestion: Shrink the icons and title bar down to match the height of the text better. Yeah few other people said that too I'll work on it and update it. Thanks for the input man! |
Southend_boi wrote:
Zagros5000 wrote: Lmfao! |
Yut Put wrote:
i remember when i thought custom window bars didnt ruin byond games I think it's more the issue that the people that tend to show off customized window skins don't have a game to put inside the customized window skin. It's not the feature's fault, it's the obsession with unnecessary details. Take it from me, I know. |
I promise this will not be an annoying sidekick like Navi.