Jan 21 2017, 6:42 pm
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BOMBA
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In response to Ishuri
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SEGURA A BOMBA (Hold on this bomb)
Best debug words to test. Ishuri wrote: BOMBA |
In response to FKI
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That's a nice game you are working on there, Unwanted. Really like the art that you made. And the code that makes the art that you made do the things it does.
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In response to Ter13
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thx man i werked relly hrd on it
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In response to Unwanted4Murder
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Salute.
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In response to Unwanted4Murder
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ooh nice loving the animations and battle schemes
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In response to Unwanted4Murder
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Keep working on it. I would suggest you try to counter act this run around, and punch/swipe the air combat though. You want moments of weakness, a time when a player can react not just run around hoping the player stops for .5 seconds to get 1 hit in.
-Try a sprint system with fatigue...so players can catch up to each other. -Try animations that stop the player from moving for a second. -Try exploring strategies that the player has to react to weak moments |
Guys, please stop replying to me. It was funny at first, but I was just embedding the Youtube video because FKI said he couldn't get it to work right. I have nothing to do with this project. lol
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In response to Unwanted4Murder
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Oh wow, I didn't know you had another new project, Unwanted! It's looking really good! You should try to put more cowbell in there.
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It's been awhile, but boy has Feed made some progress! We've recently been working a lot on improving the pacing/progression of matches, polishing the gameplay mechanics, and preparing the game for a public demo release. We're confident that Feed will garner a following, but we want to improve chances of maintaining that that following by introducing more character progression and dynamic gameplay aspects. Points were recently added and players can gain points from various actions and accomplishments in-game and can be spent at NPC vendors for rare and unique weapons, clothes, and vanity effects - but we'll get to that in another post! Arguably the biggest addition in this patch is the introduction of diagonal shooting! This has been the biggest request from players(even from the classic Feed!) and while it goes against the original planning and involved a bit of overhead, Unwanted4Murder and I got diagonal shooting perfectly integrated! It's a big change but proves to be super useful during those chaotic late-game waves. Not to mention how well it works with a controller... oh yeah! Feed is now gamepad/controller capable! And oh man, does it feel good. The controls translate almost perfectly from the keyboard and it's responsive and plays well! Right analog stick support for shooting is implemented also, so map shooting to your right analog stick and enjoy some twin-stick shooter mayhem! We're also starting to look towards the future to prepare for a successful launch, albeit months from now. Feed is pretty good at making impressions and over the years has garnered a small and dedicated following that has persisted, even when the game wasn't in active development. We want to build on that, but focus more on off-BYOND communities to start building a broader following. Already, we've put together a standalone launcher and sent it out to a number of users from different reaches of the internet and the feedback has been overwhelmingly positive! Most of these users have only played solo(a few played on servers with us!), but a portion of them stuck around and joined our Discord community to follow development and partake in future beta tests! It's a thrillingly intimidating feeling to know that there's an entire globe of people from various backgrounds who could be brought together by Feed. There's a lot of people in the world -- don't limit your scope to BYOND alone. There are millions of people in the world and a lot more of them would be interested in your game than you'd initially think! ( Anyway, I digress; here's the devlog from the last while! Devlog:
Phew, told you we've been busy! And we have so much more in store for you! Unwanted4Murder and I are planning to start posting weekly dev blogs to tumblr and Feed's new subreddit! that will explain our progress and plans in more depth. Are you interested in joining our little community and/or participating in future beta tests? Join Feed's community Discord server! As usual, thanks to the Feeders and FeedTeam for their unwavering support and time spent helping us test and debug. There wouldn't be a Feed without you guys and your ideas and feedback are of immeasurable value. Thank you. Until next time, Cheers! |
In response to Kumorii
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Kumorii wrote:
Feed: the Novelization |
Two legendary weapons.. in one loadout. Weapons are Lysergia and the Kaboomerang. |
In response to Suicide Shifter
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Suicide Shifter wrote:
yeah, i'm korean. feelsbadman |