![](http://puu.sh/jswKa/aa5359b385.png)
![](http://puu.sh/jsx1R/1bd1fc616b.png)
I'm still tweaking offsets and need to space the input options a bit more but I think it looks much nicer.
I'm home now so have a screenshot or two.
![]() ![]() I'm still tweaking offsets and need to space the input options a bit more but I think it looks much nicer. |
The inconsistencies in the map are giving me a headache. Are the turf icons original? They look familiar, but it may just be from the other "previews" you've shown. The backstep and teleporting during the combat looks wonky. Is that targeting from a library? The character creation looks like a modified version of that one around dbz rips, which you shouldn't model your character creation after.
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You know what I'm just going to stop posting my game on here.
Last thing you'll see from me fixed the teleport locs. hair is bouncy because the base Run state was edited after hair was made. ![]() |
Graphics and colors are a big giant mishmash of crap at the moment. I keep trying out different styles, and not liking them...
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Ganite wrote:
You know what I'm just going to stop posting my game on here.Hey, don't be a sourpuss in the face of criticism. Take what you can from what people say and make them change their minds. (; |
Nah everything is the same when it concerns a fan-game here. I feel like I'm posting another Zeta rip with the feedback and comments I always get.
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Well it only does it when it bumps into densed things, I haven't seen any problems yet. But I'm actually thinking of instead of allowing it for everything just certain things like trees & buildings. And maybe have just a impact for the rest.
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Ganite. Can I suggest maybe taking the saturation of the cliffs and grass down a little? I think it would make a huge difference in making it more pleasing to players eyes.
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Ganite wrote:
You know what I'm just going to stop posting my game on here. My only issue is the mushrooms, I don't think they should have a black outline. Other than that I think it looks great. |
There are Pokemon wandering the Legacy of Goku forest.
I think it's safe to say that all that might be placeholder art. |
@Ganite- It's 100% BYOND. :p And yes, this grass and trees,- all tiles ar from Legacy of goku.
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http://www.byond.com/forum/?post=1905822
If the video is from that, then it's made in BYOND. It also looks like he's using Kidpaddle's shadows. About shadows: there's a secret technique for making shadows that don't add onto each other, like so: ![]() Can you guess what it is? |
Kaiochao wrote:
There are Pokemon wandering the Legacy of Goku forest. Set to Fable music. It looks awesome, but holy crap is it a lawsuit clusterbomb. |
Blood moves will actually heal vampires though. So a few more little details like that.