Oct 30 2015, 12:14 pm
In response to Kumorii
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Sorry to hear, I'm going through a similar situation. I hope you handle it well, good luck with Skirmish :)
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I've been working a ton this week, and it has left me pretty exhausted so things with Hunger are a little in the air.
I'd like to do an alpha on Sunday for Halloween, but while the game is playable I feel like it may be missing a bit too much of what I have planned for me to be comfortable with that. I guess it'll depend on how much I get done between now, and Sunday morning. The big enemy, currently known as Crushers, is finished though. And another type of enemy is about to be in. After the alpha comes out, there'll be a quiet period for Hunger while I get some other promising work elsewhere done, and people get bugs and such uncovered for me to iron out. I have a lot of plans for Hunger, which will take some time to do and think through, so that's part of why Hunger will have to fall briefly silent between alpha and beta. |
In response to Kumorii
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Kumorii wrote:
Been dealing with a break up and a new job, but i plan to get Skirmish rolling again soon. I pinky promise. Relationships are overrated. |
In response to Ghost of ET
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Ghost of ET wrote:
Kumorii wrote: Agreed, but unfortunately I need close companionship with someone to stay sane, haha. |
We are running a test right now, if you want to join us :
http://www.byond.com/games/Tacurumin/FutebolTotal |
In response to Tacurumin
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Tacurumin wrote:
We are running a test right now, if you want to join us : Awesome job so far. I can't wait until we can actually play a match. So far I love the character creation and how nice and 'cartoony' the art and animations are. Keep it up! |
In response to Exentriks Gaming
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Thanks bro ! Hope to solve all the bugs until the next test.
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In response to Konlet
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Happy Halloween all! |
In response to Pixel Realms
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Looking good
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been working on a bleach fangame these past few weeks, ended up getting a lot done.. most recent thing is the kido system - added some passives for enchant speed and success rates as well. Again idk y screentogif distorts the screen so much
still need sum artists to redo a lot of stuff |
[edit] Hub -> http://www.byond.com/games/Kozuma3/InsomniaDescent
Character Customization Graveyard Sewer System Library Safe House Starting Area |
Uh. Forgot this thread was a thing.. Look at the stuff I do I guess.
Also made a keyboard handling library, and published it cuz Kozzy said it was handy & simple. |
In response to Bravo1
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Bravo1 wrote:
This looks very familiar. Was this for the EOTW contest? |
In response to Mr_Goober
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Mr_Goober wrote:
This looks very familiar. Was this for the EOTW contest? Yep, it was my old entry that I decided to dust off and rework from scratch. I redid all the colors on the MC and I'm using animations for the wheels and also for the weapon I just added. I even have it fold down when crouching. I was originally planning to make a sidescroller for a while now and I figure I could try to revitalize this one while I take a break from the Tank game (too much time on one project bothers me). |
In response to Bravo1
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Bravo1 wrote:
Yep, it was my old entry that I decided to dust off and rework from scratch. I redid all the colors on the MC and I'm using animations for the wheels and also for the weapon I just added. You could make some legit puzzles with this. |
In response to Bravo1
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Robit puzzle game. Your robit has limited power supply and can only support one or two modifications at once, but puzzles require different mods to be completeable.
Do it! |
In response to Ghost of ET
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Ghost of ET wrote:
You could make some legit puzzles with this. I hope so, I plan to make it Metroid style. Puzzles, upgrades, etc. The gun an the ability to "crouch" are upgrades that the player won't start with. The idea is that the main character is a drone (similar to the mars rovers) that is sent to an alien world, but it's entry pod crashes and it's left damaged. You then proceed to repair or upgrade yourself with the alien technology. Should be interesting to work on, it's lot's of fun already. |