var/turf/turf1 = locate(1,1,1)
var/turf/turf2 = new(turf1.type) // ?!?!?!?!?!
Problem description:
How do we place a copy of a turf on a map? I already have the code to duplicate its contents. I just can't move IT
~ I'm doing this because I'm randomly generating a dungeon with sections of map taken from another Z level.
This will copy the turf at 1,1,1 and place it at 2,1,1.