ID:189368
 
I have decided to take time to make another tutorial. It will be a compilable tutorial, so no website (game design, etc.) tutorials.

What tutorial should I make?
What about a card tutorial, where you can leave the table, and walk about? As well as play cards?

Maybe it's a bit to much for a tutorial... It'd be nice though!

~GokuSS4Neo~
I say RpgTutorial 3, or ActionTutorial1. Either one of those, your first two were amazing, so yup. Hope it comes out just as good.
In response to Gokuss4neo
Nah, I'm happy with just my template :P Card games take alot of thought and a lot of advanced coding to make (most of the time.), so it would be like creating a whole game, and not just a beginning to one.
In response to Gokuss4neo
Bleh was testing a forum bug below.
In response to Kunark
In response to Garthor
Thanks.
How about a tutorial on making a turn based system*.
Hopefully that would help decrease the amount of games with "verb/Attack()" battle systems.

If your RPG tutorials do that already I suggest thinking up a tutorial that will improve the current popular game types on BYOND as opposed to create a new type.

*Not a battle system, just a guess the number system like Dan's Take-Turns uses.