I have decided to take time to make another tutorial. It will be a compilable tutorial, so no website (game design, etc.) tutorials.
What tutorial should I make?
ID:189368
Aug 7 2003, 12:38 pm
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I say RpgTutorial 3, or ActionTutorial1. Either one of those, your first two were amazing, so yup. Hope it comes out just as good.
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In response to Gokuss4neo
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Nah, I'm happy with just my template :P Card games take alot of thought and a lot of advanced coding to make (most of the time.), so it would be like creating a whole game, and not just a beginning to one.
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In response to Gokuss4neo
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Bleh was testing a forum bug below.
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In response to Kunark
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Yeah, well, here's a link to fix it:
http://developer.byond.com/forum/ index.cgi?action=message_compose&message=205889&forum=7 |
In response to Garthor
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Thanks.
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How about a tutorial on making a turn based system*.
Hopefully that would help decrease the amount of games with "verb/Attack()" battle systems. If your RPG tutorials do that already I suggest thinking up a tutorial that will improve the current popular game types on BYOND as opposed to create a new type. *Not a battle system, just a guess the number system like Dan's Take-Turns uses. |
Maybe it's a bit to much for a tutorial... It'd be nice though!
~GokuSS4Neo~