ID:1889395
 
I'm looking to try many more game engines but need an upgrade on my documentation skill set. What are some of the most common small programs one should build to try and understand any game engine?


What I have so far:




Creating a Room


Modfiy Game Settings


Importing animations


Scripting Movement


Scripting Jumping


Scripting Projectiles


Setting Default Map


Setting Up Listen Sever


Testing Local Host Game

Lugia319 wrote:
Text-based adventure.

Doohl wrote:
Text-based Erotica Adventure
Text-based adventure.
Ok let's get some concepts in here by people besides Lugia please thank you.
Text-based Erotica Adventure
I'm looking for the like- hello-world of game production. Text based does seem simple so good suggestions.
In response to Sir Quizalot
Sir Quizalot wrote:
I'm looking for the like- hello-world of game production. Text based does seem simple so good suggestions.

Pong. Make Pong.