Box2D version 2.3.0
Box2D is a rigid body physics engine that is meant for simulation in games. This is a port of that engine that utilizes a linked library in order to bring the functionality into DM.
The library includes the DLL and shared object files needed to run the library, as well as the C++ source code used to generate them. Also included are PDFs of the manual and a list of major differences from the C++ version of Box2D.
ID:1887986
Jul 2 2015, 10:00 pm
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It would probably be better to port Box2D to dm, rather than linking it via library.
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In response to Ter13
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Ter13 wrote:
It would probably be better to port Box2D to dm, rather than linking it via library. What this guy said. |
Great work man. While agree with what those guys said above, I can see you still put a lot of work into this. Is this finished or do you plan to keep working?
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I plan to release further documentation and possibly tutorials in the future.
Thanks.