ID:188640
 
I'm sick of my own over ambition when it comes to developing games and other things with BYOND, so I have perminantly removed all stuff that I've ever uploaded and decided that its a good idea _not_ to upload things until they're at least half-working... Once you try to release something you're actually working on your ambition for it tends to vanish.

If anyone has any other methods of dealing with over ambition, please feel free to let me know _how_ you overcome it... And not just go "Oh, that's a cool idea!" and two days later "I'm bored... Oh, that's a cool idea!", thus repeating the cycle time and time again.

On another, happier note, the clouds are fluffy and the sky is the pale colour of squid ink. There are also several rabid squirrels after me and I think I should go and eat some toast.

WAKPOJ (which is Crueish for either "thank-you" or "Why is that man wearing lipstick?")
I find that either working with a team, or making a game as a hobby for me cancels out the over-ambition. With a team, you have other people helping you, and they can also calm you down about releasing the game early and such. And when i make a game as a hobby, i dont usually even think about releasing the game anyway, so i can continue with the game at my own pace, without any such things as release date and so forth.