Im interested to see everyone's reasons about why they decided to begin programming.
Heres meh story!
After a while on BYOND, I was used to things, and I liked playing games. But any time I got into an argument with someone on icon Chatterz or Builders Ultimate (Now Builders Fantasy), I would get the major urge to make a game, then ban them to make them mad. =D
That sort of gave me the spark to do it, along with the effect of me always having ideas, etc. for games and always wantin to make one, thinking I could make an awesome game with all my ideas. (I later learned, ideas dont make a game. Having ideas for a game is good and all, but people who dont program have no idea what its realy like...DM is a great way to learn that, too. Theres way more to actually creating a game than what its ideas are. So if you get too caught up in making the real game, slow down and think about the ideas, too. Mix it all together, like fondu...Mmmm....)
The sparks hit a leaf: The blue book. I was soooo glad there actually was a really simple way to start and learn to code. I continute to hug the Blue Book nowadays..Although Im a little lazy to check in it every now and then. Anyways...I tried coding and it was really interesting to me, and I made a little chatroom. Yay!
Eventually I tried making a map, and I did, like the Blue Book suggested. I begin working with stuff, and I soon got this reeeaaaallly weird bug. The map wouldnt come up for odd reasons. I had to redo the WHOLE code when that happened. (Took around..3 minutes.) I was cranky. I decided to leave off coding for a while.
Not even a day or two later, I was just pissed off at it, it felt like the thing was teasing me cause I couldnt get it to work. I went back, and eventually got all the way through and fixed the bug, and woosh! I loved coding again. That was when i made 'Targon', which I abandoned because it was sorta..Boring. I made 'Raegon', and I felt better, even though it was the exact same as Targon. A chatroom with a map and a dude. I worked and worked, and Raegon became a room and you were a chao. Yay!
(Skips through all the legends and tales of how Raegon grew and grew, etc.)
And now I loved coding. I made more games, like Animal Wars and Stick World. I like those two, personally. If your ever bored and wanna play a simple RPG with some friends for a few minutes, play Stick World. =D
Back on topic...Here I am! Im pretty good at coding-- though all you big peoples like Spuzzum and Hedgemistress and Maz and well....You know. The smart dude and/or dudettes...--Are way better at DM programming. But hey, Im still proud of myself.
ID:188505
![]() Mar 26 2004, 2:20 pm
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Erm, because it's interesting, he's expressing himself, and he's curious. "Why the hell would you waist (that made me laugh) your time writing" that post?
I started coding...because I made a rude comic about my maths teacher, who gave me a detention in the IT block, and a promgramming club was in there at the time. I spent the whole "detention" testing games and programs and such. After that I started messing about with Visual Basic 6.0 (very unsuccessfully) then one day I was bored, and in to DBZ at the time, searched the net for making your own game, programming, and DBZ, and found BYOND! ~Ease~ |
Its not needed, someone usually comes along and does it for you :P
http://maz.byond.com/?games <- My byond history in a nutshell. |
Maz wrote:
http://maz.byond.com/?games <- My byond history in a nutshell. That's one big nutshell... =P I think I already posted about this ages ago... but oh well, I'll repeat myself. =) I got into programming with QBasic at an early age. I think all my early work was lost in a hard-drive format, which is a shame because I'd like to have another look at them sometime and laugh. =) I experimented with that for years, briefly doing things with point-and-click game creation systems such as Klik & Play (blargh). To cut a long story short, quite a few years later I bought one of those "100 free games" CDs on an impulse. 95% of them were crap. By far the best game on there was a shareware copy of Exile III, by Spiderweb Software. I played it. I liked it. I bought the full version. While I was at Spiderweb's website, I noticed they'd made a sequel of sorts to Exile III. It was called Blades of Exile, and it came with a scenario editor! I bought that too, and spent a year or two making (mostly crap) scenarios for it. Then, one day, someone started a thread on the message boards about other game creation systems. An anonymous person mentioned BYOND. I followed the link to see if it was any good. Needless to say, it was! I said a teary farewell to all my friends in my old Exile community, and the rest is history. I should go back and say hello to them someday. =) |
My story
I started writing HTML when I was 7. I was making websites all over the place, very smart in computers for a seven year old. My brother, who's BYOND Key is Krekko at the moment, introducted me to BYOND, but not the programming language. I then play DragonBall GT: Genesis, created by Dracon. Then, I said to myself, "What a good game!". I was thinking, then I said to myself, "What would happen if I made a game like that? I would acuatlly get some respect!". So, I started programming. I started off a complete idiot. I'm sure Nadrew knew I was acting like an idiot, same with Skysaw, and I'm pretty sure Foomer. I was an idiot when I started. I then started to study DM. Blue Book, Zilal's Tutorials, and looked over some demos + libraries. And now, I've become a great coder, and proud! --SSJ4_Gohan_Majin |
Ease wrote:
and in to DBZ at the time, searched the net for making your own game, programming, and DBZ, and found BYOND! ~Ease~ Ease are you so sure that's how you got to byond? ;) I started programming at byond because well...I just wanted to make things...That are cool in my oppinion and so I could easally do whatever in it. |
I began programming because I was bored, and when I found out that my friend (Super16) began coding, I decided that I was going to spend all the time that I usually spent being bored, learning to program better than him. =p
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As for my reason, well, I like to try to entertain people, and there are some things I just want people to see, and some things I just want to see come to fruition, even if it is even slightly watered down.
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Well- typical. DBZ is always in BYOND some how... I started when an old fav dbz game (New Res) went down (about a year ago), then I just got really board. I wanted to make a DBZ. 2 weeks later I learnt that DBZ just went out of fasion. Too many rips. So- I just started to d/l a heap of demos for no reason. I got board of that. Then come 2 months later i looked through them all- and i though 'What would happen if i took this out, put it here, delete that, do this' and ha-ha! I learn how to code. Too bad for me i never noticed the Blue Book or the tutorials. >_< I learn by myself. Which makes me feel special. (BTW new res is back up i found. Too bad im over DBZ XD )
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Just how early? I've heard all about people who started messing with stuff on their Commodore 64's at the age of 4 and whatnot. Are you one of those kids? (I don't mean that you had to start out with a Commodore 64's.)
As for me... I started HTML about 1.5 years ago(had just turned 15 years old); made one website, and that was it. A couple of months later, a friend of mine introduced me to BYOND for the purpose of playing DBEO. It was pretty fun. He eventually informed that you could make your owns games with BYOND... Which was awesome. It was dream ever since I was a little kid. (It was for a LOT of little kids, but it stuck for me.) After this, I actaully started looking through the BYOND site and all that good stuff. It led me to me programming on and off. And now I'm in an advanced computer class where I'm learning C#! I really wish that I could have found out more about all this much earlier. But we couldn't afford our own computer. As a matter of fact, I was given a 7-year old hand-me-down computer from my cousin approximately a month before I started HTML. And I still haven't been able to buy my own computer! But summers coming and that means it's time to get a job. Resonating Light |
Resonating_Light wrote:
Just how early? I've heard all about people who started messing with stuff on their Commodore 64's at the age of 4 and whatnot. Are you one of those kids? (I don't mean that you had to start out with a Commodore 64's.) Not quite. It was a 386 running OS/2 at the age of 6. =P |
Crispy wrote:
Resonating_Light wrote: I don't think i was 'one of those kids' - my programming beginnings started with making variations to a BASIC version of Adventure (later popularized as Zork by Infocom), one of the first adventure games ever created for computers. That was about 1978-79, which made me 11-12 years old. I tinkered with Adventure and Eliza (a cheesy AI psychologist) at Honeywell (my father's workplace) via a terminal connected to the company mainframe (I spent my school holidays at my dad's office sometimes). Just after that found me playing with BASIC, Pascal, machine/assembly language and C on first a TRS-80 Model I (by Radio Shack), then later the same languages on a Commodore 64 (played games mostly on the VIC20 I had too). I also tinkered with BASIC programming on a Sinclair ZX-80 and later a ZX-81. Time pased, and I bounced between BASIC and C, then gave up on both and switched to PHP and Perl (which included HTML of course). Which is what I still do today- and get paid for it! :p |
Okay, okay, GokuSS4Neo came to BYOND because of that. I came to BYOND because having a DBZ Key was humiliating. Happy now Wanabe?
~Ease~ |
Heh. My dad tried to teach me QBasic on an Amiga Commodore! I was quite young, between 5 and 6 I think. But it didn't start my programming life. After my parent's split up all my QBasic lessons went out the window =P oh well, it doesn't matter because I've still found BYOND! YAY!
~Ease~ |
At around the age of 6 or 7 I discovered "Qbasic" on my old IBM system; I opened it up, checked out a few of the things that came with it, thought it was kind of cool. I found out we got a QBasic book with the computer when we bought it; so I started looking through it, doing the little lessions in the book. After a year and a half or so of working with Qbasic I was able to make an interface to replace the MS-DOS prompt on my system, it worked great. But I lost interest a little later on, and stopped my quest to become a programmer for a few years.
Then I found BYOND in mid-1999 (called DUNG at the time), because I was searching for a programming language to learn that was more out-to-date than QBasic (which I had started using again out of boredom), I messed around a bit; and didn't really catch on, the site was really scary back then, and ZBT didn't exist yet =D, so I left in search of something else; then a few weeks later I lost my internet connection, but since I wasn't really interesting in online stuff at the time, I didn't care; it stayed off for a little under 2 years. At that time I decided to give "DUNG" another shot, I searched for it, and didn't find much so I started looking for something else similar; and I found BYOND! I worked harder at learning than I did before, and ZBT was around; so that helped a lot too. It was a few months before I learned BYOND and DUNG were the same thing. Since then I've learned a good deal of Visual Basic, and am getting better with my C++ skills. I think programming was meant for me; so I'm gonna stick with it. |
Crispy wrote:
Maz wrote:You mustn't of read a "[insertprogramminglanguage] in a nutshell" Yeah, a nutshell thats the size of my tower PC. |
I would say about 50% of people on byond, got introduce throught Zeta.......even though it sucks.....
Anyways, My freind told me about this Online DBZ game called "Dragon ball Zeta" so he showed me how to get it but the website for BYOND(the old layout) was super confusing and I couldnt figure out hopw to connect to a game and stuff so I gave up..... Then more friends at school started playing Zeta, so i said what the heck I will try again...I went to the website and I found it much easier with the new layout...I played Zeta for a few months and then it got boring so i tried some other games on byond....then those got boring too...then I started learning how to code with ZBT.........sadly....Even after being on byond for about a year and a half I still havent finished a good game, but I am sure me and my team will finish the RPG we are currently making. |
i have something to say ...... Why the hell would you waist your time writing all that to tell people about your story lol .....
-comit.tk-