6/25/2015 - 6/27/2015
HUD:
Equipment ✔
Inventory ✔
Stats ✔
Chat ✔ Though it could use a bit of work
Combat:
Dealing Damage ✔
Death ✔
Respawn ✘
Skills [WIP] ✘
Teams/Party ✔
Friendly Fire Removal ✘
NPCs:
Artificial Intelligence ✔ Needs to be refined
Loot/Drops ✔
Stat Randomization ✔
Difficulty Randomization ✔
Game Modes:
Endless Arena - Fight for loot and glory against wave after wave of never ending enemies! ✘
Spawning system and waves are complete. Loot distribution and a map are needed
Stronghold Scramble - Two teams consisting of both NPCs and Players wage war to capture and hold Strongholds for points. The team that reaches the point limit wins! ✘
Loot & Gear
Dual Wielding ✔
Main Hand ✔
Off Hand ✔
Helmets ✔
[Main/Off] Sword - Medium Damage, Medium Speed ✔
[Main/Off] Axe - Medium-High Damage, Medium-Low Speed ✔
[Main/Off] Dagger - Low Damage, High Speed ✘
[Helm] Helmet - Medium Physical Protection ✔
[Helm] Hood - Low Physical Protection, Medium Magic Protection ✔
[Main-2H] Bow - Low Damage, High Speed ✔
[Off] Shields - Magic & Physical Protection ✔
[Main-2H] Staff - High Damage, Low Speed ✔ 6/28/2015
[Main/Off] Tome - Medium-Low Damage, Medium-High Speed ✔ 6/28/2015
[2Handed Weapons] ✘
[Rings] ✘
[Trinkets] ✘
[Waist] ✘
[Boots] ✘
ID:1883697
Jun 27 2015, 1:36 pm (Edited on Jun 28 2015, 4:49 pm)
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