/*
These are simple defaults for your project.
*/
world
fps = 25 // 25 frames per second
icon_size = 32 // 32x32 icon size by default
view = 6 // show up to 6 tiles outward from center (13x13 view)
// Make objects move 8 pixels per tick when walking
mob
step_size = 8
obj
step_size = 8
/mob/verb/keys_down()
set name = "keys_down"
set category = "what"
world << "keys down called"
/mob/verb/keys_up()
set name = "keys_up"
set category = "what"
world << "keys up called"
Then in a .dmf file or client macros file make a macro for ctrl+shift: keys_down and ctrl+shift+up:keys_up
Problem description:
Lummox says it should be working but it does not for me unless I add a non-modifier key to the macro. Example http://ss13.pomf.se/uploads/2015-06-20_13-30-44.webm
Using stable version.