ID:187800
 
Um i'm a gm of a dragonball Z game and there is this one person who keeps coming on and i don't think banning him from the game is useful. is there anyway to ban him from byond?

please let me know via codeshere2@yahoo.com
This isn't the place for the forums, and no, you couldn't get him banned form Byond unless he was hacking Byond.
BYOND bans are intended for people who are conducting illegal activity or abusing BYOND servers. If its a matter that takes place entirely in your game, you're basically on your own to deal with it.

Best I can suggest is to work on improving the game's ban system.
In response to Foomer
to add to foomer's post- there are several decent banning libraries and demos on the hub. take the time to check them out and see which one fits your needs.

only *you* control your game. byond and it's staff cannot police it for you.
In response to Kagayaku Kami
Cracking BYOND. Though, he could get banned for something less serveare (<-- Ungh!).
In response to Crashed
By the sounds of it hes not the maker, maybe im hearing wrong but he said he's a GM, usually people say they're the maker when....they're the maker. So then you'd have to get everyone to pager ban the guy if the code isnt good in the game and you cant help it.
YamiGogeta wrote:
Um i'm a gm of a dragonball Z game and there is this one person who keeps coming on and i don't think banning him from the game is useful. is there anyway to ban him from byond?

Well, a GM shouldn't be banning in the first place. That's the work of an admin. It's a pity so many people mix up those two terms; the distinction actually does matter.

That said, your game needs a better banning system, probably a better admin system all around. The author needs a ban system that can keep track not only of keys but of IP addresses, and extend the ban if someone with a blackballed IP address comes back in.

Lummox JR
In response to Lummox JR
Lummox JR wrote:
YamiGogeta wrote:
Um i'm a gm of a dragonball Z game and there is this one person who keeps coming on and i don't think banning him from the game is useful. is there anyway to ban him from byond?

Well, a GM shouldn't be banning in the first place. That's the work of an admin. It's a pity so many people mix up those two terms; the distinction actually does matter.

He is a gm in the sense of a moderator (at one point way back when there were some people who were people who were forum moderators, game moderators, and just plain moderators (both forums and game)). Banning is left for the admin (me) and unfortunately the established communication system if a moderator needs someone banned, sending a message via an in game contact system that sends an email to my cell phone, sort of broke down when my cell decided not to charge last night and went dead some time this morning.

That said, your game needs a better banning system, probably a better admin system all around. The author needs a ban system that can keep track not only of keys but of IP addresses, and extend the ban if someone with a blackballed IP address comes back in.

The banning system probably is one of the best on BYOND (at least what has been released), I wrote it from the ground up.
In response to Nick231
No ban system can help you if there's nobody around to use it ... =P If you can trust your moderators (which I really hope you can, otherwise they shouldn't be moderators!) then it might be an idea to at least give them the ability to temporarily ban people, as a stopgap measure until you can ban them permanently if necessary.
In response to Crispy
The fact is, no matter how air tight your commands are, not matter how well you moderate, your always going to get trouble makers, no matter what.

Alot of muds, and I believe, some Byond games are now interviewing players. They check out the players name, their desc, stuff like that, and decide if letting this player, play their game, is really worth the time and energy you spent putting in to it.

A trouble maker, may not go to such ends to set up a good role playing charater, and go through a interview with a Immortal, and just say "screw it" and not try to get into the game or play. You will not get half as many people (in my opinion), but the players you do get, will more then likley be the better ones.

In my opinion, a small, tight nit group of players, who know each other well, and are polite to everyone else, and follow the rules, that is sooo much better then a game, with 80 players, and only 2 or 3 are even half as well behaved as the rest of them are.

Edit:
I did like the part, about Byond not caring what happens in your game. I kind of see that like a 2 sided coin. I know for a fact that if you got something offencive enough, or if people take donations for anything in your game, and its a Fan based game, Byond will bitch about it. Its happened to enough people already.
In response to Nick231
Nick231 wrote:
Well, a GM shouldn't be banning in the first place. That's the work of an admin. It's a pity so many people mix up those two terms; the distinction actually does matter.

He is a gm in the sense of a moderator (at one point way back when there were some people who were people who were forum moderators, game moderators, and just plain moderators (both forums and game)).

Uh, no. The term "GM" comes to us from RPG history, going back to Dungeons & Dragons, where it meant--and still means--Game Master.

That said, your game needs a better banning system, probably a better admin system all around. The author needs a ban system that can keep track not only of keys but of IP addresses, and extend the ban if someone with a blackballed IP address comes back in.

The banning system probably is one of the best on BYOND (at least what has been released), I wrote it from the ground up.

Homemade doesn't necessarily mean good. Incursion's system is strong against repeat trolls because it's designed to extend bans (and gags, and more) in exactly the way I described. If you're having someone constantly getting back into your game, it's unlikely they're jumping IP addresses to do it, which means you need IP ban extension in your system.

Lummox JR
In response to Lummox JR
Lummox JR wrote:
Nick231 wrote:
Well, a GM shouldn't be banning in the first place. That's the work of an admin. It's a pity so many people mix up those two terms; the distinction actually does matter.

He is a gm in the sense of a moderator (at one point way back when there were some people who were people who were forum moderators, game moderators, and just plain moderators (both forums and game)).

Uh, no. The term "GM" comes to us from RPG history, going back to Dungeons & Dragons, where it meant--and still means--Game Master.

Game Master, Dungeon Master, yes they go back a way, but people now also use it for moderator (I try not to, but as I said earlier, at one point it was to differentiate between forum only and game only moderators and it stuck). I've been fiddling around with some things to actually make "'GM' Game Moderators", at some point I put some things in to do exactly that, just some little tools to make it possible for moderators to do some events, but it got pushed off as other things came up, and now are completely on hold for the new revamp to the game.

That said, your game needs a better banning system, probably a better admin system all around. The author needs a ban system that can keep track not only of keys but of IP addresses, and extend the ban if someone with a blackballed IP address comes back in.

The banning system probably is one of the best on BYOND (at least what has been released), I wrote it from the ground up.

Homemade doesn't necessarily mean good. Incursion's system is strong against repeat trolls because it's designed to extend bans (and gags, and more) in exactly the way I described. If you're having someone constantly getting back into your game, it's unlikely they're jumping IP addresses to do it, which means you need IP ban extension in your system.

It does cover IP bans, however the person who was causing trouble was never banned to begin with, hence being able to get in in the first place. There has only been 1 case where a person has actually gotten around the ban and he was one of the moderators who I had unfortunately told how the banning process worked. I changed a few things so he couldn't keep getting in, or tell others how to, and we haven't had another problem since.
In response to Crispy
Crispy wrote:
No ban system can help you if there's nobody around to use it ... =P If you can trust your moderators (which I really hope you can, otherwise they shouldn't be moderators!) then it might be an idea to at least give them the ability to temporarily ban people, as a stopgap measure until you can ban them permanently if necessary.


There is no temporary ban, but they can essentially completely remove any point of being on the game by muting them so they cannot speak, and jailing them so they are in a nice 3x3 cell with 'Bubba'.

It's also not so much as to whether or not I trust them, but more of a thing where I have had a few to many decide they were tired of being a moderator, want to go out with a bang and do everything they can to piss off everyone before they leave (usually by punishing everyone for everything and anything).
In response to Nick231
Nick231 wrote:
It's also not so much as to whether or not I trust them, but more of a thing where I have had a few to many decide they were tired of being a moderator, want to go out with a bang and do everything they can to piss off everyone before they leave (usually by punishing everyone for everything and anything).

Then it is an issue of whether or not you trust them. What you just described there is the very reason you need to get people you trust.
In response to Loduwijk
Even trustworthy people will slip up every once in a while and do something for one of their friends, etc. I give only the people I trust the ban command, though it is STILL logged and I have a way for people to contact me in case it is abused.
In response to SSJ2GohanDBGT
"Even trustworthy people"- They're not trustworthy people if they'll do something like that. Though, a lot of the Chatters administrators are fair. Unlike many, many, many people I've seen, someone attempted at degrading an administrator, the administrator only laughed and let him continue. <-- That's true administration. Because I've seen too many people flip and ban people for that very same reason. These people are hard to find. ;)
In response to Crashed
Crashed wrote:
Unlike many, many, many people I've seen, someone attempted at degrading an administrator, the administrator only laughed and let him continue. <-- That's true administration. Because I've seen too many people flip and ban people for that very same reason. These people are hard to find. ;)

What if degrading someone is against the rules? :) I wouldn't ban them, but perhaps a good muting would be in order. If you can't say something positive or worthwhile, you ought to shut up, that's what I say!
In response to SSJ2GohanDBGT
If I am an administrator in a game, and I am insulted by another player, I do not mute/boot/ban them. I do not even think about it. I hardly EVER ban/mute/boot. I only do it when seriously necessary. People think having administrator abilities in a BYOND game gives them the power to do whatever they like. I always think of it as "Equality amongst men." I consider myself a player when I am administrator, unless someone needs help then I help them. If I am insulted by a player I usually warn them (depending on what they said and for what reason). I give them a few warnings. Then I would usually say something like "If the insulting continues after this message I will boot without warning."

Being an administrator and thinking you are better then everyone else is just pathetic. You are a player, as well as them. I do not edit myself either, that is just wrong. If someone is spamming I warn them (I make sure they can see it). If it continues I mute them for a few seconds, then unmute them and say that is a warning. If they do not stop, a longer mute. Most administrators think they can do whatever they want such as boot/mute/ban you because they CAN. That is wrong. If I had a co-owner who coded just as much as me in a game, and he abused his powers, I would warn him. If he did it again, I would temporarily strip his powers, no matter who he is. It is just wrong to abuse. I would give it back after I think he calmed down. If it continues a few more times, it is gone, permenantly. So for all you abusive administrators out there, remember this: EVERYBODY IS EQUAL!
In response to GokuDBZ3128
GokuDBZ3128 wrote:
So for all you abusive administrators out there, remember this: EVERYBODY IS EQUAL!


I believe some GMs are more equal than others.
In response to Nick231
Nick231 wrote:
There is no temporary ban, but they can essentially completely remove any point of being on the game by muting them so they cannot speak, and jailing them so they are in a nice 3x3 cell with 'Bubba'.

I hope it's not possible to evade that by logging out and in again. =)

I see no point in a jail system, myself. If you don't want them in the game, kick 'em out and don't let them in again.

It's also not so much as to whether or not I trust them, but more of a thing where I have had a few to many decide they were tired of being a moderator, want to go out with a bang and do everything they can to piss off everyone before they leave (usually by punishing everyone for everything and anything).

Then it is a matter of trust, as Loduwijk said. Find moderators that you can trust. If there's nobody in your player base who can be trusted enough, then get better players. =P
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