In response to DarkView
Ha! :P Sadly, that's exactly how my mind works. Some of the most complete games I ever made came from idle statements like that.
In response to Hedgemistress
You can do that? Damn. That would have been a lot easier. =P

It was kind of fun though... I eventually worked out a pattern to their movements, and could lob grenades at them by predicting where they'd move next (not the time-delay grenades, the explode-on-contact ones that are the alternate firing mode of the machinegun or whatever).
Page: 1 2