(Unsure if the problem is related to the webclient or just DreamDaemon so I'll tag this as a DreamDaemon issue)
Every time atom.override is applied to an /image type and output to a client (and only when the client actually sees the image as result of being in proximity) DreamDaemon will crash.
Related code:
The following code will produce a crash:
var/image/override_image = image(icon = 'blank.dmi', loc = generic_mob)
override_image.override = 1
client << override_image
To explain, the intended code has the effect of making something invisible only to certain players. blank.dmi is literally just an icon with a single, blank icon state.
If more information is needed, I'll do my best to provide!
DSification will make this moot but that's an ongoing process.