mob
proc
SetUpTrunkGrid()
for(var/Column = 1 to 7)
var/Grid/G = new
G.screen_loc = "map2:0,[Column]"
src.client.screen += G
Problem description:
So, in my code, I'm creating a manual Grid because the Interface Grid does not support backgrounds. Point is, I believe Screen Loc is bugged or I am messsing up somewhere. I basically created a Second Map is a different Window, then applied a 192x42 icon onto the map. I want the icon to appear after the other, but I get black bars in between them. Think you guys know the issue?

How is the map object set up? Are you giving it strict view size, or stretch-to-fit?