mob
IconOptions()
set category = "Admin"
var/list/players=list()
for(var/mob/M in world)
if(M.client)
players += M
var/mob/M = input(usr, "Please select whom you wish to use Icon Verbs on.") in players
switch(input("Do what?") in list("Change Icon", "Add Overlay", "Remove Overlay", "Change Icon State"))
if("Change Icon")
var/a = input("Select an icon") as icon
M.icon = a
if("Add Overlay")
var/a = input("Select an icon") as icon
M.overlays += a
if("Remove Overlay")
var/a = input("Select an icon") as icon
M.overlays -= a
if("Change Icon State")
var/a = input("What icon state you want to be?","Change icon state",icon_state) as null|anything in list("")+icon_states(M.icon)
M.icon_state="[a]"
Problem description:
For some reasons, any dmi (or otherwise) used reverts to 32x32. Is it because of tiled_icon_map?