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Problem description:
I was considering writing my own side scrolling engine. I was curious what I might need to study up on or know in order to make something great.
Ideally I'd like to make 2 engines- the side scrolling "beat em up" engine in which players traverse a stage on their way to a boss, and a true side scroller such as Mario or Metroid or even Castlevania.
I have some vague ideas, but what would be most helpful is a list of things that need to happen or be tackled, in order to provide the best experience for other people who might want to use a lib that is easier to grasp than some of the current options.
http://www.byond.com/developer/Forum_account/Sidescroller
:)