Oct 28 2005, 2:05 am
In response to Artekia
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I might get in there. If I do, look out for "Ian Sholokhov". I'm not 18 yet (2.5 years away), so I am gonna nag my father to use his paypal. ;)
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In response to King Gunnerblast
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well for all of you that arent 18(which i know is the fricking majority DONT DENY IT)http://teen.secondlife.com/whatis/
theres the teen version (13-17) WHICH IS GIVING FREE ACCOUNT RIGHT NOW....i thinkzor |
In response to Kujila
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Ok ok, if I can get a Super Saiyan-Jin 3, Goku Skin I will play. until then no.
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In response to Shades
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Make one :P
~Kujila |
In response to Kujila
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I can't.
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In response to Kujila
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Well that sucks, doesn't come up with a provider for me so i can't select one (so it eternally whines about it >_<) any ideas (i've entered as many details in the adress part i possibly can =\)
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In response to Shades
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How would you know, you haven't even tried yet, have you? :D You could be a wiz at skin texture creating, you never know :)
~Kujila |
In response to Kujila
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I created an account with that ref link. The graphics where to much for my computer but I liked the 5 minutes of it I played even though it was a tad laggy for me graphics wise. Maybe when I get a better computer I shall try it again.
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In response to XzDoG
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Even on my new PC, I get lowwwww FPS :(
I think it's just poorly made or something... X_X ~Kujila |
In response to Kujila
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It is an old graphics engine. It is not made to use the enhancements that graphics cards come standard with nowdays. Even my x800xt had low FPS.
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In response to Scoobert
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what if they dont have your phone provider. my mom's cell phone is a samsung and they dont have that as an option.
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In response to Sarg338
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Do Samsung provide a phone service other than hardware?
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In response to Kujila
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Fine then, where can I get the right stuff to try and make some skins dude? I read if you are good enough, people will buy your skins for real money on SecondLife.
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In response to Shades
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Some templates:
http://secondlife.com/community/templates.php Cartoony-anime eyes would work best on a separately textured prim though ~Kujila |
Public alpha -
http://secondlife.com/community/linux-alpha.php Linden Lab promised this a looooooong time ago... it's cool that they're finally getting around it it! :D ~Kujila |
In response to Kujila
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Sweet, I will try this. I wondered why they had a Mac and a Windows version, but no Linux. I will report back on how well it works when I get a chance to test it.
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In response to Scoobert
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Awesome thanks... I was thinking about popping in a LiveCD and downloading it real quick :P
~Kujila |
In response to Kujila
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90% pass, 10% failed...why?
Well, this might just be my system, but the sound did not work. Games are never as good without the sound, and it really left me feeling like I was missing something. The FPS where good, as long as you kept most of the "advanced" stuff off(anti-aliasing, "local lighting"). Probably as good if not better than windows. It didn't crash on my, which is more than I can say for the windows client. Textures had some problems, seems nothing wanted to stay in the memory, and most things would stay with a fuzzy texture untill I clicked on them(SL gives priority to textures that it thinks are most important to you at the moment, a click is normally a determaining factor in the equation). So, if sounds work for you, than you are right up on par with the windows client, possibly ahead. If sounds don't work for you, well, play some music. |
In response to Scoobert
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That's cool :)
I tried to meddle with this a moment ago via a Live CD, but none of the Live CD's will recognize my new PC's integrated ethernet port X_X Glad to hear the alpha is good though :D ~Kujila |