In response to FlameMarth
I'm calling this one. You're full of it.

First of all, a controller cannot be corrupted, and discs cannot be either. If it works on one, it'll work on any reading hardware designed for it. Second, the GC uses a different technology to read the disc data, not just a different interpreter, but a different kind of laser. As for the 10 controller ports, I'm SERIOUSLY going to call this one. That's a hardware and software issue. Even if it were done, it would be pointless, because no software would be designed to detect the 10 controllers. As for the memory card corruption, that as well is stupid, because the data is corrupted usually, unless the hardware of the card is damaged.

So, I'm going to simply say this: You are a liar.
In response to Ter13
This, my friend, is why we still stick with BYOND -- forces us to make games that aren't all about flashy graphics.
In response to Ter13
If he were to hard wire two USB four port HUBs, he wouldnt be lying. Only would be useful in Linux though.
In response to Ter13
Ter13 wrote:
I'm calling this one. You're full of it.

First of all, a controller cannot be corrupted, and discs cannot be either. If it works on one, it'll work on any reading hardware designed for it. Second, the GC uses a different technology to read the disc data, not just a different interpreter, but a different kind of laser. As for the 10 controller ports, I'm SERIOUSLY going to call this one. That's a hardware and software issue. Even if it were done, it would be pointless, because no software would be designed to detect the 10 controllers. As for the memory card corruption, that as well is stupid, because the data is corrupted usually, unless the hardware of the card is damaged.

So, I'm going to simply say this: You are a liar.

Well I still think he is a liar too, but what you said about the Nintendo Disks isn't entirely true.

What I read was that the disks were read in reverse order, and that there is some sort of like, enocded serial on the inside ring of the disk.

But with recently developments of piracy, you can now back up and copy, and play NGC games on mini dvd-r's or nomal dvds if you have a case mod.
In response to FlameMarth
How about some pictures?
In response to FlameMarth
Ya, proof! proof!
In response to Kujila
Yes, I would like to see pictures as well (don't edit them either or I will definitely not believe them).
In response to Ter13
Ter13 wrote:
One bloody frieking glitchy console doesn't define them as a whole.

As I saw, the post you replied to didn't say they were all messed up. He said some were, and that when you pay so much you shouldn't have to put up with that.

Why not stop argueing about which CONSOLE is the best, and start debating which GAMES are the best.

This is the problem with the gaming industry, they are TOO HARDWARE OBSESSED!

The topic of this thread was not to argue about hardware power, but rather about hardware failure. I hope you aren't saying that you shouldn't be obsessed with your hardware working at all in the first place. That is more important than any other aspect, since you can't play the games if the system doesn't work.

In the end, if you have all the RAM, processor, dashboard utilities, and bells and whistles in the world, a so-so game is still a so-so game.

Christ, am I the only person that understands this?

No, the topic just wasn't about those things; so nobody had any reason to bring it up.
In response to Kujila
I used to use my Sega Genesis controllers with my Commodore64 instead of the C64 joystick. The plug fit perfectly into the C64 joystick ports and worked perfect too.
In response to RedlineM203
I hope that you are kidding about doing the reverse.
In response to Loduwijk
This entire thread has turned into a console flamewar.

Hardware problems HAPPEN. I bought a motherboard a week ago, and it was dead. I had to send it back, and get a new one. BIG DEAL. When technology is shipped, there are invariably bugs. It's not like he has to buy a new one! He can ship it back and get a brand new one, usually, in microsoft's case, with some free games as an apology.
In response to Ter13
But, funnily enough, Nintendo has never had hardware problems with their consoles. Not wide-spread ones, anyway - I'm certain there were some that were DOA, but it certainly seems to be something that Sony and Microsoft suffer from far more often. Which suggests major problems in their testing division.
In response to Popisfizzy
Popisfizzy wrote:
I hope that you are kidding about doing the reverse.

About the NGC games running in reverse? Thats what I READ, I dont pertend to know everything about Piracy.

I have a Nintendo Gamecube with a Qoob modchip. Alone it wont allow people to back up and play NGC games, but if you re-flash the firmware on it, and get a broad band adapator, like I did, then its as simple as a few clicks to back up and burn NGC games.

The other alternative is getting a copy of Phantasy Star Online 1 and 2, and using it, with a hack, to first stream the NGC data to your PC, and the use it as a server to stream the data back to play it.

This dosent work as well as it should. Something about, you can stream data fast enough, but for some reason Sega put in a 10MB streaming limit for some odd reason. Possibly because they knew of this glitch?

So because of the 10MB limit, lot of games are laggy, or glitchy.
In response to Jp
Jp wrote:
it certainly seems to be something that Sony and Microsoft suffer from far more often. Which suggests major problems in their testing division.

Indeed, that and Nintendo goes to extreme lengths to ensure the quality of their products.

I have read reports of Nintendo's "hardware testers". I read once about a group of Nintendo's employees who were trying to find the limits of a new Gameboy Color and got fed up when all their attempts at smashing it under normal circumstances failed. They decided to chuck it down off the roof of a tall building, even though that was well outside of necessary requirements. Apparently, that did break the case; but even then it still worked despite being broken open.

The only one of Nintendo's systems that everyone agrees was not built rock solid was the old NES. Those just were not built to last. Everything other than that was built to amazing standards with very few defects leaking out from the factory.
In response to Shades
No, I think he said that if you put a disc in the microwave and then do the opposite (putting it in a fridge or freezer) it will fix the disk.
In response to Loduwijk
That was untill they build the second NES, you know. The un toaster one?
In response to Smoko
Heh, yes, Nintendo has been known for that, but most of their consoles have had external power supplies, and no form of internal memory.

Xbox has an internal memory device, it makes it more fragile. I do see the point, but with PC parts, things become more fragile.
In response to Shades
I was under the impression that the NGC uses the class 1 blue light laser technology... I'll have to look it up again...
Why don't you firebomb one of their manufacturing plants and spraypaint "Nintendo Revolution 4 Life" all over the place.
In response to XxDragonFlarexX
I thought I was on Gamefaqs for a moment...
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