ID:185480
Jan 22 2006, 2:31 pm
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I'm looking for new software to make games with but i'm having trouble finding a compiler. I tried DigitalMARS but it couldn't figure out how to use it. I've also tried bloodshed and GLBasic. GLBasic had too many limitations so I switched to bloodshed but I can't find any tutorials to help me with it. Does anyone know of any compiling software that is easy to use and preferably free? Also something compatible with Blender 3d Modeler.
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In response to Crispy
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Thanks for the advice. I actually tried installing python a couple of days ago but couldn't use it because I didn't have administation privileges on my computer. It sounds perfect for me but it's useless at the moment. So I chose dev-C++. I'm on a hello world example and i'm finding it very hard to understand so I don't know what to do.
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In response to Kireis
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My advice is to try your hardest to install Python. Get administrative access, install it manually, whatever. It's a lot easier than C++; and if "hello world" is hard to understand then you really shouldn't be starting out with C++.
There should be an administrator account on your computer that you can use to install it... |
Digital Mars has both a C/C++ compiler and a D compiler. Bloodshed Dev-C++ is a C/C++ development environment; it comes with its own compiler but you can use any compiler with it. GLBasic is something completely different again; from the name I'm guessing that it's a variant of BASIC that uses OpenGL to display graphics.
So with such a variety of things that you've tried, no wonder you're getting confused. =)
First pick a programming language, then pick a compiler. Your choice of programming language is much more important, and will dictate what compiler choices you choose. I'm assuming that you're deliberately excluding BYOND - but keep in mind that it is a good language to learn on.
Which language you choose ultimately depends on your needs and how good you are at programming. Python is a very easy language (compared to all the rest) that I recommend. C, and more usually its mutant offspring C++, tend to dominate the industry, so if you want to get a programming job in future then you will need to learn it at some point; but C and C++ are very difficult, so I don't recommend you try to learn them until you have a good amount of general programming experience under your belt.
There's also Java, which sucks (my opinion) but unfortunately has a solid industry backing and is becoming popular among (A) mobile phone developers, (B) some web developers, and (C) brainless managers. (Sorry if I sound bitter. -_-)
Apart from those three (Python, C++, Java) there are literally hundreds of different programming languages. Those are just three of the more well-known and important ones, and doubtless dozens of people will offer their own opinions on which languages you should try.
Personally I recommend Python if you're just starting out; see http://www.python.org. Once you've learned the language, check out http://www.pygame.org for some Python game programming goodness.