I'm ready to move one step up in game dev, any suggestions for what I should do? What program/langauge/etc. is about one or two steps above byond in ability/complexity? (For 2d game development that is.) Because I dont want to make a huge leap, just the next closest step.
I looked at Torque 2D, and I thought it might be pretty cool, but then I looked for syntax examples so I could see what I was in for, and I couldnt find any, so that makes me unable to decide if I want that or not... Any recommendations?
If I had to guess, on a scale, where my ability with byond stands then this would be that scale.
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Yea, the center would be the | and thats where the average person is at.
Thanks in advance.
ID:185075
May 3 2006, 5:06 pm
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I don't really see anything really that puts you above the average BYONDer in skill, looking at your game (which even admits that its a rip).
Don't get too high and mighty, you're not as good as you think you are. But yeah, VB would probably be a good bet for you. Not that I would know, I'm just a very lowlevel BYOND programmer and have never touched VB, but I've heard it recommended quite abit by some people that I respect quite alot. Quite. |
In response to Tiko
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VB is ugly. :/
Python is a bit harder than BYOND, but I find it a nice language. |
In response to Mysame
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Mysame wrote:
VB is ugly. :/ But it is easy, which is why I recommended it. When making simple programs, it is literally as simple as using MSPaint. Click on the textbox tool, then paint 2 of them onto your program's window; click the label tool and paint one of them on next to the textboxes; then click the button tool and paint one of them on as well. Double-click the button to write some code for it, and enter this code: Label1 = Text1 + Text2 And there you have an addition calculator. Never before have I seen another programming language where you could do it that simply. And before someone comes and yells at me for not using the label object's caption and text's text variables, it defaults to label.caption and text.text if you don't specify. Odd behavior, but it's valid VB. |
Dragonn wrote:
If I had to guess, on a scale, where my ability with byond stands then this would be that scale. Dun dun dun dun dun dun *Jaws theme* LUMMOX JR'D Don't let him catch this thread. He'll be all over yo'. |
Most likely your here.
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In response to Elation
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Elation wrote:
Dragonn wrote: Indeed. Dragonn, I don't want discourage you, but the idea that you're beyond the average point yet doesn't hold water. You are not an intermediate programmer (not that that's actually average here). You still have quite a bit to learn from BYOND that may be easier to learn here than in other languages. Lummox JR |
I find representations like that to be quite humorous since they don't really tell anyone anything. What does it mean? Is it measured in one inch per one percent of total mastery?
If you really want to move up, I suggest you try to jump into VB. You can use it to make professional grade programs, yet it is still very easy to use. Well, except for making 2D games with, as you have to set up your system for that yourself. Still, if you can get the hang of it, that's a step in the right direction.