Like ussually im just keeping myself and everyone who cares updated when a complete a goal.
Quests are now finished.
-each quest has two modes. easy or hard
-easy: do an action for the specified number of times and get a green reward
-hard: enemies may have stat boosts(undecided), you require triple number of times than easy, restarts when you die, restarts when you heal using grass items, restarts if you join a group. Only way to heal is with fish or partner. This rewards blue items.
A guy with a quest
Clearly notifies you through increments of the quest.
Reward at the end, holding above your head legeng of zelda style.
Other changes.
-clothing dyes are now actual items and require currency
-increase currency drop for increased leveled enemies.
-levels appear above enemies head for initial attack
- made economy - so hair stylist, buy dyes, buy items, buy powers, buy class caapsule.
-made the dye green
NEXT
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Intro cut scene or dungeons
ID:1850449
May 12 2015, 8:17 am (Edited on May 12 2015, 8:41 am)
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