http://digitalbyond.net
yes, it's a bit bare at the moment, but previous article content will return over the course of the next few weeks. i also intend to spruce-up the template to something more 'digitalBYOND-esque'.
i chose iGamingCMS this time because it's dirt simple to use (maybe too simple in some cases), and very easy to modify. getting BYOND authenication working for authors should be pretty straight-forward.
secureBYOND articles will also return, as soon as i find where i misplaced - erm - stored that database. authors of previous digitalBYOND and secureBYOND content are welcome to re-submit their articles, or suggest/provide new content.
DMcgi is working for the server, but oddly not for the user accounts yet. working on it.
if you had an account on the old digitalBYOND hosting server, you will be receiving your new access data between now and the coming weekend.
ID:184832
![]() Jun 26 2006, 4:24 am
|
|
yup, that was a phpBB forum with a Smartor portal front-end. it worked well but was really not suited for content management of articles, reviews, etc.
|
'type of system' ? not sure what you mean. the site currently runs on a stable copy of iGamingCMS. it is modular and leads to all sorts of customizing.
|
:/ I meant like is it going to be blog-format, since you aren't using the forum based way of publishing articles.
|
Cool, glad to see it back. Will secureBYOND be back as well? Also, why not have a DMcgi based CMS instead of PHP? I realize that you are not skilled in the art of DM, but what a great way to learn. It just seems logical to me, and thanks to Nadrew's SQL database lib thingy, you might even be able to work it in on top of the iGaming CMS.
I have a few articles that I have yet to submit on BYONDscape, perhaps they will show up on digitalBYOND first ;) |
ah! i see what you mean now.
no blogs (that's what the BYOND member pages are for!), just articles, reviews, game previews (when my spies pass on such info), tutorials, and of course info related to digitalBYOND hosting. |
<font color="blue">Scoobert wrote:
Will secureBYOND be back as well?</font> secureBYOND as a standalone site will not return, but it's content will appear on digitalBYOND in it's own section. <font color="blue">> Also, why not have a DMcgi based CMS instead of PHP?...thanks to Nadrew's SQL database lib thingy, you might even be able to work it in on top of the iGaming CMS.</font> that is the plan, and one of the reasons I have installed DMcgi on this new server. I also want to get back to my browser-based database-driven rpg that led me to BYOND in the first place, oh-so-many-moons-ago! <font color="blue">> I have a few articles that I have yet to submit on BYONDscape, perhaps they will show up on digitalBYOND first ;)</font> new, relevant, content is always welcome! just keep in mind that Gughunter pays, but I do not. |
It isn't about the money mousy. It's about the love. I will probably submit them to both, I don't believe it is a breach of any agreement between BYONDscape and the writer (I think I asked before submiting anything there because I was actually planning on putting my stuff up on digitalBYOND as well, but never got around to it and one of them really doesn't seem to be in the digitalBYOND realm.
I should write of a review of all the current running chatroom programs, that would really apply to the reviews area. Yes, I am going to get right onto that... as soon as I finish being lazy. |
digitalmouse wrote:
<font color="blue">> Also, why not have a DMcgi based CMS instead of PHP?...thanks to Nadrew's SQL database lib thingy, you might even be able to work it in on top of the iGaming CMS.</font> You may want to check out my DMCGI Tutorial. </shameless plug> It's a bit basic, but if I recall correctly, you really don't know any DM, so it should suit your needs. And of course, nowadays, tons more people know DMCGI than when I was first learning, so it shouldn't be too hard to ask on the forums (heh, I just can't see digitalmouse posting in developer how-to) or in one of the chat programs! |
digitalmouse wrote:
DMcgi is working for the server, but oddly not for the user accounts yet. working on it. I believe the 'userdir'* and 'suexec' Apache modifications handle this, just insure the user's DMCGI is owned by the user (group and all). The command 'a2moden [mod]'* should enable them properly, assuming you download them with apt. This will fully enable CGI (and DMCGI) using the format http://www.yourdomain.com/~username where the files will be under /home/username/public_html (depending on the userdir configuration). *Not sure about the name of this, almost sure -- my Linux box is packed up right now so I can't get the exact name. |
thanks for the tip! i'll check it out at first chance. if you discover different name for that command, let me know.
speaking of, is the 'a2moden' a command, or an Apache directive that calls a module function? |
It's a program that gets installed with Apache2, it enables modifications without the need to do it manually. There's also a similar program for disabling them.
|
What's wrong with the ones that already exist? As far as I've seen they all say exactly what they need to say.
|
there was one posted on the old digitalBYOND site by TrashHalo, which I used to get things started. i'll re-post that article when i restore content to the site in the coming days, and hopefully convince Nadrew to write up an addendum to it for getting non-server users to have DMcgi access as well.
and if you are too lazy to search, then you are probably too lazy to do the work to install DMcgi on a *nix box. it's more work than the actual search. :p |
If I remember correctly, wasn't it in a forum-style, basically the articles were posted on a forum?