Numbered Steps to Reproduce Problem:1.Create a new project.
2.Make a map and some basic icons for use.
3.Add the code below.
4.Compile and host with Dream Daemon.
5.Join the game from the webclient.
Notice how the icons don't show up next to any of the items.
Code Snippet (if applicable) to Reproduce Problem:
mob
icon='Testing Environment.dmi'
icon_state="Warrior3"
Login()
..()
var/obj/a=new(src)
a.icon_state="NPC"
a.name="Test Object"
Stat()
..()
statpanel("Inventory")
stat(contents)
obj
icon='Testing Environment.dmi'
verb
Use()
set src in usr.contents
world<<"[usr] has used [src]."
turf
icon='Testing Environment.dmi'
icon_state="Grass"
Expected Results:The icon should show up next to the item like on Dream Seeker.
Actual Results:Just the name of the item is displayed.
Does the problem occur:
Every time? Or how often?Every Time
In other games?Yes
In other user accounts?Yes
On other computers?Yes
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Untested.
Workarounds:Use an on-screen inventory system instead of the normal statpanel approach.
***NOTE: Also it's impossible to use the right click menu of any of the items in the statpanel also. (Nothing pops up when you right click items in the statpanel in your inventory like it does in Dream Seeker.)
I don't see a reason this would be a limitation of the webclient. Hopefully that can be fixed at the same time.