Code:
Problem description: I need some direction or some methodollogy behind how to implement some particle effects. Basically I would like my particle too start from center and explode out. Id prefer not to draw this as particle systems always look good such as unity. I want to make some blood start from the middle and a bunch of objects of it explode outward.
Whats the best method to do this? Also can creating all of these objects be enefficient will there be better ways?
ID:1841743
Apr 27 2015, 4:47 pm
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