Hello Readers! Sorry for the delay, this past week has been crazy. If you are new, and don't know the drill, read down though the update briefs below, if you find a game or piece of information that looks interesting, click on the links in the brief to learn more. If you would like to see a screenshot in its original size, click on the image. Enjoy!
BYOND
BYOND 507.1283 has been released publicly this past week. This is the first public build that features the new Webclient, which is a HTML5 alternative to Dream Seeker, and boasts the advantage of being able to be used on any modern browser, on any operating system. In most cases, using the Webclient is as simple as selecting "Allow Dream Seeker and Webclient" from the drop down menu below the port/security/visibility boxes in dream daemon. The Webclient will be under continued development as the developers work to make the client run smoother and less taxing on the server. If you have any questions, post them in the Beta Testers subforum, and if something doesn't work quite right, report it in the Beta Bugs subforum.
For developers, two new features have been set to be added in the language by version 508. The first is a new appearance variable for atoms, which contains a snapshot of the atom's current appearance, and can be user-settable. When set to a different appearance (or an object, whose appearance will be copied), it will copy everything except density, dir, screen_loc, and verbs. Images too! This gives developers the power to easily visually clone anything.
The second big feature is expanded error handling, which can be used in place of the traditional proc crash upon hitting an error. Try, catch, and throw keywords can be used. With the exception of excessive loops, runtime error will be treated like throwing a string. Using the thrown value in the catch, or even doing anything in the catch at all, is optional.
BYOND Games
Kage no Odori now has new artists and has some new developments. Avidanimefan reports that clan skills are more flexible, more RP features have been added, and the Alchemist's Stone has been added, which allows players to start fires, and recall to a previous location. The bamboo Forest has also been laid out.
DanteVFarris has shared a new video featuring Cursed Luck, an in development RPG that has been planned to be released this summer. New ideas are available about single and duel player dungeons, player guilds and lands, and the balancing of the current classes.
Hedgemistress continues working on the interface for I Made A Dungeon! She scrapped the last edition of the interface after finding it was too confusing to work with. Moving on, there is now an inventory display, where items are shown, and a knowledge display, where skills and magic are shown, and it's still fully keyboard compatible.
Nowatimean hosted a public alpha test for The Elf from Abies, which is an RPG where the player takes the role of a 16 year old elf who has been asked by the local blacksmith to run a small errand. In doing so, you'll find one task leads to another, as you explore and fight to save the Rubrum forest. Turnout for the aforementioned Alpha test was limited, but it looks like there will be another opportunity to try it out this Sunday.
Neonkyojin has presented information on Ravenous, a zombie shooter survival game. Players are tasked with taking up arms and taking down the walking dead. Gain experience by completing objectives and shooting zombies, and keep an eye out for food. If your food supply is depleted, then you might starve to death!
Skirmish is breaking away from its capture-the-flag roots to pursue a more adventurish and rewarding gameplay experience for its players, where players are given a choice to explore the land and its dungeons in search of weapons and treasure, or band together in order to conquer one of the four kingdoms. New enemies and effects have been added to the game.
Rice has continued its development with IchiroKeisuke's Dev Blog being posted as he determines it ready, rather than on a semi-monthly schedule (Don't we all reach that conclusion at some point?). Crafting has been created, the map style and main menu have been reworked, and since you can now download (Use the zip downloader) and try out the game, a tutorial and reference guide have been prepared.
Players of Sigrogana Legend 2 will find new skills and quests to complete in version 1.21. In the last version, farming was implemented, and NPCs were more apt to talk about recent events. In the current version, new quests were added, along with a new interface to view current ones with. Bug fixes and adjustments galore!
The sandbox roleplaying game Boundless Online has been updated to version 0.9, and boasts new artwork for their login, character design screens, and HUD indicators. In addition to that, changes to the gameplay have been made with new benefits for humans, angels, and demons.
BYOND Resources
- Ssj4justdale has published a more advanced form of copytext(), which allows users to use strings for start and end indicators, instead of only character positions.