Descriptive Problem Summary:
When client.dir is facing EAST or WEST and the player moves NORTH or SOUTH they 'jump' back a few pixels before gliding in the direction they are moving. This is found when using a non-square icon size (32x24) in the demo project, which can be found here
Numbered Steps to Reproduce Problem:
TL;DR: Run the demo project linked above
1) create an environment with a non-square icon size
2) Change client.dir to EAST or WEST
3) Move NORTH or SOUTH
Code Snippet (if applicable) to Reproduce Problem:
Code can be found in the demo project
Expected Results:
Smooth Movement when moving all directions
Actual Results:
Jumpy movement when moving NORTH and SOUTH
Does the problem occur:
Every time? Or how often?
Every Time
In other games?
In another project, yes.
In other user accounts?
Yes
On other computers?
Yes
When does the problem NOT occur?
When using a square icon size
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
Using square icon sizes.
As discussed in ID:1832548
ID:1836469
![]() Apr 18 2015, 10:10 am
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