ID:183320
 
I have read that some C/C++ porgrammers are moving to Blitz Languages because of faster development time.


Is this even true??
if they are doing 3D, possibly.
In response to digitalmouse
digitalmouse wrote:
if they are doing 3D, possibly.


You'd think it's false statement from this book I am reading on BlitzPlus. Because of the speed from C/C++ is much more than Blitz3D. Only thing about Blitz3D is that it's a hybrid with the BASIC langauge and the C langauge, so it's more easier to grasp. Like I can see for beginners to start out with Blitz langauges but C++ programmers stopping C++ for Blitz3D sounds totally insane. C++ makes applications faster but longer to build than Blitz3D.
In response to LilMain
I think that it might be partly true. Newer people to C++ may move to Blitz but I don't know about professionals unless needed.
In response to Shlaklava
Shlaklava wrote:
I think that it might be partly true. Newer people to C++ may move to Blitz but I don't know about professionals unless needed.


Me, I rushed right into C++ and now I just something easy to start off for. I know that I can't just rush into something too complex when I have no prior experience with any other language.
Computers are getting faster and faster, so moving to higher level languages is a good idea since the speed is getting less important. Developing in a higher level language makes it easier to write and debug, and cuts down a lot on development costs. Even if somebody is already an expert with C/C++, it's still just easier and faster to develop with a higher level language.

Granted, I don't actually know anything about this Blitz3D. This is just my take on it overall. =P
LilMain wrote:
I have read that some C/C++ porgrammers are moving to Blitz Languages because of faster development time.


Is this even true??


Does Blitz even support DX9 or DX10? I seriously doubt it does, so the answer would be no. Don't get me wrong though it is a great engine for hobby game making or for the low end graphic game market.
In response to Soldierman
Soldierman wrote:
LilMain wrote:
I have read that some C/C++ porgrammers are moving to Blitz Languages because of faster development time.


Is this even true??


Does Blitz even support DX9 or DX10? I seriously doubt it does, so the answer would be no. Don't get me wrong though it is a great engine for hobby game making or for the low end graphic game market.


I do know that BlitzMax supports OpenGL & DirectX9.

http://www.blitzbasic.com/gallery/ view_pic.php?id=1611&gallery=&page=2
In response to LilMain
That is a screenshot of Blitzmax not Blitz 3d. Blitzmax does not have built in 3D functions like Blitz 3D(at least not yet). So you are left writing your own with opengl or directx. you could also use a third party 3d engine with it. This is still cool, but this effects the speed of development you were talking about. Another note though, the screenshot is still ugly :)