Since I learned DM I've been looking for another language I could learn. Its all because of BYOND's 10 FPS and tile based limitations. I'm looking for full freedom.
I see C++ and Actionscript as options, but I wanna know if there is anything else, giving details on what you use to code, compatibility with game making, and how easy it is to learn.
ID:183161
![]() Oct 4 2007, 5:13 am
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![]() Oct 4 2007, 5:36 am
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VC++ is better for game making then C++
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If you want something easy to work your way up on, python with pygame is a great option. Far more powerful than BYOND, but still rather easy. Problem is, your really getting into true game development with it, so expect to have to learn a lot to get a game running, and networking is another big thing. You're unlikely to find anything to compares to BYOND in ease of making a game.
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Danial.Beta wrote:
If you want something easy to work your way up on, python with pygame is a great option. Far more powerful than BYOND, but still rather easy. Problem is, your really getting into true game development with it, so expect to have to learn a lot to get a game running, and networking is another big thing. You're unlikely to find anything to compares to BYOND in ease of making a game. BlitzMax. Although the BlitzBasic langauges do teach you bad programming habits it's good enough & a whole lot easier than Byond to create a game. |
Danial.Beta wrote:
You're unlikely to find anything to compares to BYOND in ease of making a game. I've used stuff from Clickteam for 3 years, which provides game creation which you could pretty much rip out your keyboard and still be able to make something interesting. I find it not as flexible as a programming language though. www.clickteam.com And Stencyl sounds promising. Around about the same level as Clickteam products.. but better. And for free. So I don't have to fork out 200 quid. Shame it isn't out yet. www.stencyl.com So... I think I kinda proved you wrong there. |
Blitmax is not easier to make games for then Byond is, especially if you want to make a multiplayer game. It does not have automatic multiplayer support like byond does, so you have to write it yourself with socket programming.
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I've actually decided to lay off other languages for now...
The problem is that I need a GUI that compares to BYOND's DM window. A GUI atleast. I can't access anything like either with Python... I know there is some out there, but I can't get to them. Damn your faulty website, Wxpython. |
If you think C++ will be a bit too involving, try out Actionscript.
I know a lot of people think flash is pretty rubbish but the latest version of actionscript (AS3) is really, really lush (in my opinion) - pretty much java without the sucky bits. It's about as hard to use as DM (actually a little more complex- it's strongly typed, for instance) but gives you more freedom in terms of graphics, FPS and so on. Obviously it's about a billion times harder to make a multiplayer online game with it though, but I'm working on that. =P |