In response to Nidaime Hokage
Nidaime Hokage wrote:
I believe that most developers "creat" fan games because they might think that if they don't their games might not be too popular or get many players just an opinion here

Your opinion is wrong. ;)
Using the same stolen source everyone else is using makes your game quite the opposite--unpopular OMG!
In response to CaptFalcon33035
CaptFalcon33035 wrote:
Nidaime Hokage wrote:
I believe that most developers "creat" fan games because they might think that if they don't their games might not be too popular or get many players just an opinion here

Your opinion is wrong. ;)
Using the same stolen source everyone else is using makes your game quite the opposite--unpopular OMG!

Not really, which is quite sad. Using another person's source is considered "o-tay" by quite a lot of people which does not help us out in Byond. Hopefully this will change in the near future as Byond 4.0 is used widely.
In response to FrostByteGames
I depends on where you hang out. In Chat, most people are close to or in their 20's. But if you move out it starts getting younger and younger. Many BYONDers have been on BYOND for a good few years. I've been here for near seven myself. When I started on BYOND I was quite young(and my post history proves that). I, however, was never really interested in all the Dragon Ball Z rips out there(what was popular in my early days of BYOND), but I did try to create my own generic RPG with SNES ripped sprites. I had all kinds of sprites, it was kinda funny looking at the large style difference in each.

I, however, tried to spice up my game's lack of programming with admin created content. Me and a few friends would create quests and be NPCs, random creatures and bosses(as far as the player new). It added a certain spice to the game. It gave it a natural feel. And made me look like a great programmer when I could have NPCs that understood clear English. Basically I just created a DnD like situation.

Oddly, it seems the older we get, the less productive we are. Which, in turn, means the outnumbering masses of kids will have far more content than us.
In response to Danial.Beta
Danial.Beta wrote:
I've been here for near seven myself. When I started on BYOND I was quite young(and my post history proves that). I, however, was never really interested in all the Dragon Ball Z rips out there(what was popular in my early days of BYOND)



Six days from now will mark my eighth year on BYOND. I was never into the whole DragonBall Z rip thing myself. The only DragonBall games I really played were DragonBall Epic Online, DBZ Spar, DragonBall GT: Genesis (the one Dracon made, when it first came out, before it was ripped), and DragonBall Zeta (also the one Dracon made when it first came out, before it was ripped), and DBZ:NN. Yeah, those were the good ol' days. Of course, I am going to add Fighters of Legend and DragonBall Online II to my list of played DragonBall games. Also, DBTC and Legend Of The DragonBalls are good games as well.

I played some other old ones as well that didn't really make it after a few months. To name a few: DragonBall Technaki (I might have spelled the second part wrong. This game was made by RaeKwon), DragonBall GT: Secret Fusion Chronicles (by Baddvegeta), and another one I forget the name of, by SSJ Radditz. There might have been a few more, but I forget. Anyways, this post is just to bring back the times when DragonBalls were good.

I was creating one myself, but I lost the source code about four years ago. I got too lazy to re-do it.
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