ID:182687
 
OMG! I'm so nervous. I entered the SSBB tournament for Saturday. There is like 32 people. Quite a few are college guys. I feel like a little kid. I should win after all I am pro. Anyone else in it? or Anyone reserved it and planning on getting it?
...entering the tournament? If this is a local tournament, then why would you think someone on BYOND would be there unless you already know they are from your area. If it's online, then 32 is an extremely low amount of people, and chances are it's not been well publicized, meaning not many people here would've joined it.

Also, how do you know you're doing to be good at one game on one console when its sequel is on a different console with a different controller, different characters, and, very likely, different controls?
In response to Popisfizzy
Its not local. Like I said its a tournament. You face people in your area and work you way up to the grand finals against other people in America. You win a plasma TV and other prizes.

I don't exactly know I will win but I'm confident enough to know I have skills and won't go down easy. I have also studied the controls from the offical site so I know all the controls by heart. Another thing is I have Dragonball Z on Wii and I owned online with that so... I draw results.
In response to Akto
Akto wrote:
Its not local. Like I said its a tournament. You face people in your area and work you way up to the grand finals against other people in America. You win a plasma TV and other prizes.

Ah, okay. You didn't specify it was a national tournament.

I don't exactly know I will win but I'm confident enough to know I have skills and won't go down easy. I have also studied the controls from the offical site so I know all the controls by heart. Another thing is I have Dragonball Z on Wii and I owned online with that so... I draw results.

And your results are rather absurd.
In response to Popisfizzy
Ah, okay. You didn't specify it was a national tournament.

Sorry about that.

And your results are rather absurd.

Pfff... Never.
In response to Popisfizzy
Brawl is (in essence) very much like the other incarnations of the game.

Although there was a steep transitional change from the N64 version to the GameCube version, the differences between the GameCube and Wii versions of the Smash series are mostly balance issues. No new concepts were really added in terms of the basic control scheme (especially since you can use the GameCube controller to play). All the changes are balance issues, and item issues. (New items; such as the smash ball. This adds new levels to the gameplay; but the basic concepts of control and flow of combat are more-or-less the same.)

So if you're good with Smash Brothers Melee, you should be able to play Brawl competently.

Ironically,many of the 'pro' Tournament Circle Melee players may have a problem with Brawl, since many characters had speed adjustments, and timer cooldown changes that throw off their honed gameplay experience.

For those of you who are familiar with the Smash series, they also removed the wavedash glitch (which exploited the air-evasion technique with a low-altitude execution to cause the physics part of the engine to give you a sudden burst of mobility (in very very very simplified of an explination)), which was a staple of many so-called 'pro' players.
In response to SeijiTataki
SeijiTataki wrote:
especially since you can use the GameCube controller to play

Ah, I wasn't aware of this.
In response to SeijiTataki
I didn't know that last part with the wavedash glitch. Thanks for informing me.
In response to Akto
Didn't know it existed, or didn't know that they fixed it?

The later is relatively undiscussed knowledge, the former isn't discussed so much as it is demonstrated.

If you've ever watched a Smash video where a player suddenly is running faster than normal, and they have constant white trails following them, that character is using the wavedash glitch.

While it admittedly takes skill to execute, it's somewhat of an exploit.

(The basic concept is to hop into the air, and then press guard/evade and down, causing your character to 'evade' downward back into the ground. On contact, their get a speed boost as they land on the ground and move left/right. Chaining this together into a high-speed run is called wave dashing.)
In response to Popisfizzy
Eh besides that, each controller has fully customizable controls. I'm pretty much a newbie to Smash Bros but I'm gonna check it out.
In response to Akto
Meh, not to be pessimistic but I doubt that if you don't spend pretty much every waking moment playing Smashbros, someone who does is out there to beat you..XD
In response to Mecha Destroyer JD
True... I don't expect to win the whole thing. Just around my area at least. That would satisfy me. >.<
In response to SeijiTataki
Didn't know it existed, or didn't know that they fixed it?

I didn't know the fixed it. I used to do it all the time to close friends when we played SSBM. I didn't use it all the time though.
In response to Popisfizzy
Brawl is basically a copy of of melee, but with more characters. Same moves for almost all of the originals in the game, uses the gamecube controller, and a lot of the same maps from melee.
In response to Akto
Akto wrote:

Another thing is I have Dragonball Z on Wii and I owned online with that so... I draw results.

I'm unable to get more than like 3 frames per second on that game online, so I'm curious how you drew this conclusion.

~Kujila
In response to Akto
I considered myself pretty Bad-A, I could kick everyone's butt that I played. I went to a local SSBM tourny back a few years ago, and I was eliminated during the first match by a small girl using Princess Peach. She stayed in one corner and threw a lot of items. She managed to win the tournament.

~Kujila
In response to Popisfizzy
Brawl is similar enough to Melee that skills are transferable. I'm pretty good at the Japanese version I've been able to play.